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NPC Generator

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Advanced [show]


Silaqui Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue collared shirt and red skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. She wears her red hair up. She wears crescent spectacles with a black brim.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. Silaqui is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Silaqui was born the youngest of three triplets. A freak accident while working with her Soapmaker mother left her crippled. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Marry her sister to traveling adventurers.

Flaws: Disease. Bonds: Enemies, Family. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Silaqui Qualanthri, Female Elf Adept 13
Medium (5'2") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 1 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 5 (-3)14 (+2) 19 (+4)12 (+1)
Skills Perception +8, Performance +5
Senses Passive Perception 15
Languages Common, Elven, Giant, Celestial
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333210

Possessions: 700 pp. Solid gold idol (1000 gp). A necklace of small pink pearls (1000 gp). An abacus with copper, silver and gold markers (130 gp). Brass mug with jade inlays (100 gp). Solid gold idol (1000 gp). Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs


Juliana Blyth, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing the road beaten gear of a warrior. Her silver hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her job bores her to no end. She has decided to make it more interesting.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her family was turned out during the war. She and her family wandered north to less war torn lands. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Juliana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and a rival would like her out of the picture

Ideals: Fighting, Joker, Gifted. Flaws: PTSD. Bonds: Adventurer, Criminal record. Occupation: Server

Voice: Slow speaker

Attributes [hide]

Juliana Blyth, Female Human Warlock 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 8000 cp.


Social Check DCs


Dariff Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She usually wears her brown robe and has her flail always slung over her shoulder. She wears a Stetson hat to hide her balding. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised by priests from a young age. Dariff was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.

Motivation: She has a rivalry with the Church that dominates her actions; and wants to work out more often

Ideals: Athletic, Philantrophist, Justice. Bonds: Religious, Mentor. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Dariff Daraln, Female Dwarf Warlock 5
Medium (4'2") Dwarf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)8 (-1) 14 (+2)7 (-2)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Moss agate (7 gp). Rock crystal (30 gp). Eye agate (7 gp). Lapis lazuli (7 gp).


Social Check DCs


Tiaathque Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her sword. Her blonde hair has been sun bleached extensively. Her thin eyebrows rest above her beady amber eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She believes the world needs to unite to get rid of dire rats once and for all.

History: The child of western immigrants she idolized her father. Through the years after Tiaathque was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Tiaathque's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Someone believes her a fraud.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Tiaathque Arnuanna, Female Elf Ranger 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)10 (+0) 11 (+0)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. Old masterpiece painting (700 gp).


Social Check DCs


Malquis Siannodel, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. She has wavy blonde hair. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She will rave to anyone who will listen. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Her father raised her in a mountain cabin. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Insane. Bonds: Immigrant, Family, Nature. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Malquis Siannodel, Female Elf Sorcerer 5
Medium (4'11") Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)15 (+2) 13 (+1)15 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shivering Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'1" and dresses well, typically a more casual-formal manner. Her left hand appears badly burned and disfigured. She has wavy lavender fur. She has several tiny amethyst earrings on each ear.

Personality: She is a Hunter first and foremost. She believes firmly that knowledge should be universal. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She comes from a rich eastern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has drifted from career to career and currently works as a Hunter.

Motivation: Sabotage a competitor.

Flaws: Insane. Bonds: Attractive, Rich, Job. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Shivering Shore, Female Tabaxi Rogue 20
Medium (5'1") Tabaxi, Lawful Neutral (CR 20)
Armor Class 14
Hit Points 73 (20d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics +10, Survival +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 5d10+0, Ranged +10 / 5d10+4, Grapple +6

Possessions: 7000 gp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (1000 gp). Cloth of gold vestments (90 gp). Large well-done wool tapestry (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Silver comb with moonstones (900 gp). Fire opal pendant on a fine gold chain (1000 gp). Silver ewer (100 gp). Silver chalice with lapis lazuli gems (90 gp). Gold dragon comb with red garnet eye (700 gp). Silver comb with moonstones (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Silver comb with moonstones (900 gp). Black velvet mask with numerous citrines (90 gp). An abacus with copper, silver and gold markers (90 gp). Fire opal pendant on a fine gold chain (1000 gp). Gold and topaz bottle stopper cork (700 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Carved bone or ivory statuette (100 gp). A small bag of saffron. (100 gp). An abacus with copper, silver and gold markers (90 gp). Jeweled gold crown (8000 gp). Gold dragon comb with red garnet eye (700 gp). Silver comb with moonstones (900 gp). Old masterpiece painting (1000 gp). 1 Major magic item. 1 Major magic item. 1 Major magic item.


Social Check DCs


Shaká Ainsley, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing colorful clothing, dressed as a Mercenary. His skin is also unnaturally pale. His brown hair is styled in orderly dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Shaká was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his brother's freedom.

Motivation: Money/treasure; and to reunite with his absent mother

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Shy. Bonds: Family, Rich. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Shaká Ainsley, Male Half-Orc Druid 4
Medium (6'8") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)8 (-1) 8 (-1)8 (-1)
Skills Deception +1, Nature +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 sp. Aquamarine (500 gp).


Social Check DCs


Kite Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is wearing a long, brown, dusty cloak. She is muscular with a powerful set of arms. Her white fur is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She exudes charisma. She is a tour de force of persuasion. She enjoys reading and quiet.

History: Kite was born with her father's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She left for the west, certain she would find work there.

Motivation: She'd like to take her coworkers down a peg; and doesn't want to be a shepherd and was forced into it by her family

Ideals: Logical. Bonds: Attractive, Job, Immigrant, Family. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Kite Hummingbird, Female Tabaxi Warrior 2
Medium (6'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Sun Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her white fur is kept up in a ponytail inside a wide-brimmed hat. Her face is covered beneath a completely black helmet.

Personality: She is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to loving parents in a slum to the west. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable; and a rival would like her out of the picture

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Poor, Criminal record. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Sun Of Dragons, Female Tabaxi Warlock 2
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 110 gp.


Social Check DCs

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