Bree Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has wavy auburn hair. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with finding treasure.
History: Bree was born in the west. At a young age she loved to build and create. When Bree reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants nothing more than to rejoin the army; and she desires power and/or immortality
Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Adventurer, Military. Occupation: Guard
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Gnome, Terran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. 1 Average lock.
Arannis Liadon, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears professional attire. His long brown hair reaches down to his waist. He has amber eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Stableman
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Sylvan, Auran
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Georgina Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt and is in decent physical shape. She wears her red hair up. Her amber eyes lackadaisically let the world flow into them.
Personality: She is fixated on the number 12. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also is a firm believer in the womanly ideal.
History: Born to a poor family in the city she treasured whatever gifts she got. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently she has begun working with bootleggers and crooks.
Motivation: Expand her business; and sabotage a competitor
Flaws: Insane, Impulsive. Bonds: Poor, Criminal record, Job. Occupation: Weaver
Voice: Smoker's lung
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 13)
Armor Class 14
Hit Points 83 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Auran, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
Possessions: 4000 gp. Black star sapphire (900 gp). Blue quartz (16 gp). Chrysoberyl (60 gp). Moonstone (40 gp). Deep green spinel (60 gp). Chrysoprase (40 gp). Black opal (900 gp). Sard (40 gp). Aquamarine (300 gp). Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fax Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His rusty crest is knotted and matted. His eyes are likewise gold. His teeth are white and perfect.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.
History: He was born in the east. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable.
Ideals: Persistence. Bonds: Attractive, Criminal record, Immigrant, Slave. Occupation: Mayor
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 7 (-2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Helen Marlee, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears silk and lounges about seductively. She is an epitome of beauty. She keeps her golden hair in a flapper bob. She has a tattooed face.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now spends her time doing works of charity.
Motivation: To reunite with her old friends; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 113 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 2600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rurik Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He tends to wear a brown poncho over his likewise colored trousers and shirt. His long red hair is drawn into a two foot long braid. He has green eyes.
Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of brigands once and for all.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His religion dominates his actions; and several ex partners dislike his way of doing things and want revenge
Flaws: Shy. Bonds: Enemies, Rich, Job, Religious. Occupation: Baker
Voice: Hissing voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 3000 cp.
Joan Ashton, Female Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this western woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her chestnut hair is long and unkept. She has blue eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Joan is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Joan lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to raise her children well.
Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Rich, Family. Occupation: Herbalist
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 60 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1100 gp. Citrine (60 gp). Eye agate (11 gp). Carnelian (60 gp). Fire opal (1600 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item.
Hunter Quinton, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Carpenter. His hair is blonde, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a criminal king-pin and mafia family He dropped out of school before completing his studies. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To find somewhere to settle down; and expand his business
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Job, Criminal record, Guardian. Occupation: Carpenter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 14 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 2900 gp. Red-brown spinel (150 gp). Moss agate (5 gp).
Balimaar Adley, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With a patchy blonde beard and wild blonde hair. His blue eyes are passionate and lively.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the north. Balimaar was born on a far northern island where he grew up under the tutelage of his father, an expert Merchant. He has achieved small success as a Merchant.
Motivation: Wants to open a new tavern; and wants his loneliness to end
Flaws: Antagonistic. Bonds: Poor, Has a crush, Immigrant, Job. Occupation: Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
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