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NPC Generator

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Advanced [show]


Susannah Kenley, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brown hair is braided into rings. Her skin is flawless and her green eyes scan people very quickly.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now owns her own business.

Motivation: Regain custody of her daughter; and she feels kind of lost in life

Flaws: Depressed. Bonds: Attractive, Rich, Job, Family. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

Susannah Kenley, Female Human Barbarian 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Grumbar Stanley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is wearing colorful clothing, dressed as a Blacksmith. He has a hunchback. He keeps his brown hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted from career to career and currently works as a Blacksmith.

Motivation: He is content; and expand his business

Ideals: Artistic. Flaws: Ugly, Disease, Mundane. Bonds: Job, Criminal record. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Grumbar Stanley, Male Half-Orc Warlock 1
Medium (5'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 16 (+3)15 (+2)
Skills Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 400 sp.


Social Check DCs


Quelenna Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has a slight overbite and is overall scrawny. Her golden hair is cut short with large spiked bangs in the front. Her eyes are hazel and beady.

Personality: She speaks before she thinks and is too direct. She can't help but pocket interesting objects she comes across

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Quelenna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quelenna. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Ugly, Impulsive, Disease, Insomniac. Bonds: Criminal record. Occupation: Bather

Voice: French accent

Attributes [hide]

Quelenna Hildenman, Female Half-Elf Wizard 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)17 (+3) 9 (-1)11 (+0)
Skills Religion +6, Stealth +6
Senses Passive Perception 9
Languages Common, Elven, Orc, Gnome, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloak Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large pastel mantle and cape that has been intricately interwoven into his tan robe. His red fur is thinning but still full. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Shoemaker.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Impulsive, Mundane. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Cloak Of Storm, Male Tabaxi Wizard 18
Medium (5'3") Tabaxi, True Neutral (CR 18)
Armor Class 13
Hit Points 79 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 10 (+0)19 (+4)
Skills Investigation +7, Religion +7
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444

Possessions: 500 pp. Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp). Gold cup set with emeralds (8000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Abalaba Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt. Her hair is long and silver with streaks of white, and is pulled back with small tan clips. Her green unseeing eyes seem to look past you.

Personality: She acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Abalaba was born with her mother's beautiful face. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and she wants to meet her childhood hero

Ideals: Joker. Flaws: Disease, Hedonist, Antagonistic. Bonds: Attractive. Occupation: Crown-heir

Voice: Speaks with squeezed throat

Attributes [hide]

Abalaba Daergel, Female Gnome Rogue 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4

Possessions: 17000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Wrenn Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. His red hair is styled in orderly dreadlocks. He has several tiny amethyst earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Wrenn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

Wrenn Quillsharpener, Male Gnome Druid 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)11 (+0) 18 (+4)15 (+2)
Skills Animal Handling +6, Religion +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 13000 sp. 1 Chain shirt.


Social Check DCs


Claira Garcia, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She tends to wear a large yellow jacket. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Herbalist arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after Claira was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Claira's father didn't care for her much, and the feeling was mutual. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Many brigands want her driven away; and she's looking for her big break

Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Rich, Adventurer, Enemies. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Claira Garcia, Female Half-Elf Warrior 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 4 (-3)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. Chrysoberyl (90 gp).


Social Check DCs


Dagger Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her fur is greying and her face has many wrinkles. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Dagger was born the youngest of three triplets. A freak accident while working with her Knight mother left her crippled. She has been saving her money to try and buy her sister's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her sister

Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Religious, Family. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Dagger Mirror, Female Tabaxi Warlock 3
Medium (4'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills History +5, Stealth +6
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 1000 sp. A delicate brass dragon egg (100 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Frouse Beren, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail. His hair is always cut to a buzz. His brown eyes are passionate and lively.

Personality: He can speak with the recently deceased. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the west to a Fisher, Frouse learned a great deal about his father's area of expertise. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his sister to traveling adventurers; and to be a adventurer again

Ideals: Gifted. Bonds: Immigrant, Has a crush, Job, Family. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Frouse Beren, Male Gnome Paladin 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 16 (+3)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 7000 sp.


Social Check DCs

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