Mara Liadon, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is dressed in earthy colors with a blue and grey handkerchief worn on her left side. Her hair is short and silver. She wears a mask on her face.
Personality: She never swears and excessively uses polite adverbs when speaking. She is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Mara studied abroad. Her childhood dream was to be a Butcher, but she was a colossal failure. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To end her boredom; and to be a butcher again
Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Job, Guardian. Occupation: Performer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 10)
Armor Class 10
Hit Points 88 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4
Possessions: 2300 gp. Silver comb with moonstones (700 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item.
Nalral Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a grey armored body suit, with a simple green line shooting up and back down. With a patchy brown beard and wild brown hair. His blue eyes lackadaisically let the world flow into them.
Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.
History: He was always a brilliant, if unscrupulous mind. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.
Motivation: He feels threatened by others.
Ideals: Gifted, Logical. Flaws: Fearful, Insane. Occupation: Bricklayer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Elven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Thea Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 2'9" and is a bit bulky. She is very muscular particularly in the legs. She wears white leather gloves, a white jacket, and tight pants. Her red hair is smooth and relatively long. Her face is covered beneath a completely black helmet.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She works hard and plays hard.
History: Born to a pair of adventurers, Thea grew up listening to her father's many stories. She struck it rich when she found rare goods in large quantities. She has dedicated herself to building a better village for her children.
Motivation: A need for knowledge about a nearby landmark; and she is greedy
Ideals: Joker. Flaws: Hedonist. Bonds: Adventurer, Rich. Occupation: Layabout
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 32 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Felgrat Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a black costume with the symbols of magic on his torso. Beneath his clothing is a huge mess of scar tissue. He has styled his silver hair well, parting it to the left. This green eyed westerner is not easily forgotten.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Impeccable, Persistence. Bonds: Slave, Rich, Religious. Occupation: Crown-heir
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp. Black pearl (800 gp). Deep green spinel (70 gp). Black pearl (800 gp). 1 Bullseye lantern.
Delre Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This woman dresses well, typically a more casual-formal manner. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her chestnut hair is well kept. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Delre was born with her mother's beautiful face. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure.
Ideals: Optimist. Bonds: Attractive, Rich, Nature, In love. Occupation: Fortune-teller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 8
Hit Points 120 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 19 (+4) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 3d10-1, Ranged +2 / 3d10-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Violet garnet (500 gp). Blue sapphire (1400 gp). Chalcedony (70 gp). Tiger eye turquoise (10 gp). Rich purple corundum (1400 gp). Fiery yellow corundum (1400 gp). Moss agate (10 gp). Coral (130 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pennie High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Baker, and she perpetually has her trident ready. Her brown hair is smooth and relatively long. Her blue eyes are passionate and lively.
Personality: She acts crazy and hedonistic. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: The child of a Mayor, who enjoyed hunting, Pennie was taken on many hunting expeditions. Like her mother and her brother before her, after school she went straight into learning to become a Baker. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found
Ideals: Fighting. Flaws: Hedonist, Secretive. Bonds: Nature, Job, Family. Occupation: Baker
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 21 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 7 (-2) | 16 (+3) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Gnoll, Undercommon, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. Alexandrite (700 gp). Deep blue spinel (700 gp). Violet garnet (700 gp).
Gûnd Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many red ritualistic tattoos. He wears just a black suit. His red hair is braided into rings. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Slave. Occupation: Barrister
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 13 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 7 (-2) | 14 (+2) | 3 (-4) | 14 (+2) |
Senses Passive Perception 6
Languages Common, Orc, Terran, Druidic
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: Malachite (7 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harriet Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and is typically in her Navigator uniform. Her hair is golden and very short. She is very pretty but has cold, dead eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Harriet was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Navigator.
Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Athletic, Joker, Gifted. Bonds: Job, Attractive. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 58 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 400 gp.
Galiena Branson, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is dressed in earthy colors with a brown and blue handkerchief worn on her left side. She has moderate length chestnut hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She snorts whenever she laughs or is feeling confident. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was raised in a white middle class family as the only child. She dropped out of school before completing her studies. She's since become an addict/alcoholic.
Motivation: To end her boredom; and she's in love
Ideals: Logical. Flaws: Mundane, Addict. Bonds: Has a crush. Occupation: Blacksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 43 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2600 gp. Violet garnet (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
