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NPC Generator

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Advanced [show]


Tree Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her lavender fur up. Her face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She comes from a rich southern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Wants to work out more often; and she is greedy

Ideals: Athletic, Disciplined, Opinionated. Bonds: Rich. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Tree Mirror, Female Tabaxi Aristocrat 2
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)13 (+1) 15 (+2)16 (+3)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 6000 cp. 1 Darkwood Buckler.


Social Check DCs


Naamah Swift, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. She has several tiny amethyst earrings on each ear.

Personality: She is a Bounty Hunter first and foremost. She believes firmly that knowledge should be universal. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a pair of adventurers, Naamah grew up listening to her mother's many stories. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted from career to career and currently works as a Bounty Hunter.

Motivation: She wants nothing more than to rejoin the army; and she is greedy

Flaws: Fearful. Bonds: Adventurer, Rich, Job, Military. Occupation: Bounty Hunter

Voice: Farmer accent

Attributes [hide]

Naamah Swift, Female Tiefling Cleric 3
Medium (4'8") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Ulla Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'3" and wears a blue feathered hat and blue clothes. She wears her chestnut hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She receives visions of the future at random moments

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dilettante arts, while her mother instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. She is untrained/undisciplined, which makes her dangerous.

Motivation: To get a good night's sleep; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Insane, Antagonistic, Insomniac. Bonds: Rich, Job. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Ulla Musgraben, Female Gnome Warrior 9
Small (3'3") Gnome, Lawful Good (CR 9)
Armor Class 14
Hit Points 57 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Deception +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grisha Carlton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length black hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Grisha was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Grisha's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Athletic, Professionalism. Flaws: Addict, Antagonistic. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Grisha Carlton, Male Half-Orc Warrior 9
Medium (5'9") Half-Orc, True Neutral (CR 9)
Armor Class 12
Hit Points 64 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is heavily combed to the left. His amber eyes peer out from beneath his broad tan hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Wrenn hails from a village terrorized by brigands. His father had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Ideals: Philantrophist. Bonds: Rich, Job, Enemies, Family. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Wrenn Oomtrowl, Male Gnome Paladin 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1600 sp. Bloodstone (80 gp). Jasper (80 gp).


Social Check DCs


Trail Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her gray fur is long and unkept. Her hazel eyes are slightly larger than normal.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Justice, Joker, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Trail Of Ale, Female Tabaxi Druid 9
Medium (5'4") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 10000 sp.


Social Check DCs


Quilla Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a blue cloak and cross-gartered brown stockings. Her golden hair is still thick. Her hazel eyes are slightly larger than normal.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She invites people to come help in her community garden.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. After a long history of fighting, Quilla and her spouse have recently divorced.

Motivation: She uses money and sex appeal to get what she needs; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature, Attractive. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Quilla Wildwander, Female Gnome Cleric 10
Small (3'3") Gnome, Lawful Evil (CR 10)
Armor Class 12
Hit Points 39 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)15 (+2) 9 (-1)13 (+1)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs


Findex Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and has the majority of her body covered in plate. Her copper crest is unkempt and raggedy. She tend to wears goggles to shield her eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is harsh and unforgiving.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Butcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Butcher

Voice: Dark and ominous

Attributes [hide]

Findex Shestendeliath, Female Dragonborn Barbarian 9
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 76 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 17 (+3)16 (+3)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: A miniature golden chest with tiny emeralds lining the top (160 gp).


Social Check DCs


Vicky Barclay, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She uses divination through singing.

History: She was born in the south, but her parents moved at a very young age to the west. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She inherited the family business which she has now maintained for 13 years.

Motivation: She has money and likes to spend it.

Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Job, Immigrant. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Vicky Barclay, Female Human Ranger 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)12 (+1) 7 (-2)13 (+1)
Skills Insight +1, Intimidation +4
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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