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NPC Generator

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Advanced [show]


Artin Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a simple grey robe with brown stripes complete with hood. She is muscular with a powerful set of arms. She has slicked back black hair. Her face is covered beneath a completely black helmet.

Personality: She likes to make people angry or surprised. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now travels the world, in search of power and loot.

Motivation: She has decided she is irredeemable.

Flaws: Antagonistic, Disease. Bonds: Adventurer, Criminal record. Occupation: Detective

Voice: Whispers

Attributes [hide]

Artin Dankil, Female Dwarf Adept 1
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 17 (+3)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 160 gp.


Social Check DCs


Adelaide Bradford, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is dressed in a clean brown cloak covering her clean studded leather. She has slicked back golden hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and she is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Has a crush, Adventurer. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Adelaide Bradford, Female Human Wizard 11
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 31 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills Athletics +4, Deception +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 2800 gp. Alexandrite (1500 gp). Obsidian (6 gp). Azurite (6 gp). White pearl (90 gp). Chrysoberyl (90 gp). Iolite (20 gp). Sardonyx (20 gp). Deep blue spinel (1500 gp).


Social Check DCs


Karg Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in black turtlenecks beneath a yellow coat with tan slacks. His golden hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Karg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Karg. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Mentor, Criminal record. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Karg Graham, Male Half-Orc Warlock 7
Medium (5'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)5 (-3) 11 (+0)6 (-2)
Skills Investigation +0, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Eyepatch with mock eye of sapphire and moonstone (400 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item.


Social Check DCs


Lia Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is well dressed, but even with her fine clothing she looks run-down. Her hair is long and auburn with streaks of brown, and is pulled back with small blue clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a Adventurer first and foremost. She believes firmly that knowledge should be universal. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born into a rich family. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is untrained/undisciplined, which makes her dangerous.

Motivation: Further expansion of business; and she has money and likes to spend it

Flaws: Insane, Forgetful. Bonds: Job, Rich, Mentor. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Lia Casilltenirra, Female Elf Rogue 4
Medium (4'8") Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)17 (+3) 10 (+0)10 (+0)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Infernal, Goblin, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10 pp. Malachite (11 gp).


Social Check DCs


Thodris Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is always cut to a buzz. This amber eyed northerner is not easily forgotten.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born at the edge of vast forest. A few years later when the east was not economically sound they moved to her current location. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Disciplined, Justice. Flaws: Depressed. Bonds: Nature, Immigrant. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Thodris Foamtankard, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Cask Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her long white fur kept up in a rat tail. Her eyes are likewise blue.

Personality: Stoic and calm, she prefers to meditate than take action. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Cask grew up listening to her father's many stories. Her family was turned out during the war. She and her family wandered east to less war torn lands. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Expand her business; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Disciplined. Flaws: PTSD, Disease. Bonds: Adventurer, Job. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Cask Treat, Female Tabaxi Bard 7
Medium (5'8") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)6 (-2) 13 (+1)12 (+1)
Skills Animal Handling +4, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Fistula Benson, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman dresses well, wearing black shirts, loose pants, and blazers most of the time, and a wedding ring on her left hand. She wears a feathered hat to cover her moderate length blonde hair. Her eyes are violet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to loving parents in a slum to the south. From her teen years she was always beautiful and desirable, so people have always doted on her. Some 10 years later her spouse died after the birth of her son. Heartbroken, Fistula never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture

Ideals: Joker. Bonds: Attractive, In love, Poor, Criminal record. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Fistula Benson, Female Half-Orc Aristocrat 7
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 7
Hit Points 63 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)5 (-3) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Arcana +5, Insight +3
Senses Passive Perception 10
Languages Common, Orc, Ignan, Dwarven
Attacks Melee +8 / 2d8+5, Ranged +0 / 2d8-3, Grapple +5

Possessions: 900 gp.


Social Check DCs


Nala Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in green turtlenecks beneath a grey coat with green slacks, and she perpetually has her bastard sword ready. She keeps her white crest in a flapper bob. This red eyed westerner is not easily forgotten.

Personality: She is almost excessively polite to everyone, even when angry. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Gifted from a young age, Nala studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off her debts

Ideals: Fighting, Artistic, Gifted. Flaws: Shy, Ugly. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Nala Skaarzborroosh, Female Dragonborn Rogue 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 17 (+3)17 (+3)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Eberdeb Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an entirely tan suit with brown socks and a vest with buckled shoes. His golden hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Eberdeb studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has worked as a Tanner like his mother before him.

Motivation: Sabotage a competitor; and to be a sculptor again

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Tanner

Voice: French accent

Attributes [hide]

Eberdeb Fiddlefen, Male Gnome Fighter 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 220 gp.


Social Check DCs

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