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NPC Generator

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Advanced [show]


Kithri Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a fine chain shirt which she covers with red colored cloaks and clothing. Her hair is blonde and curly. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A need for knowledge about a nearby landmark; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Shy, Forgetful, Disease. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Kithri Bigheart, Female Halfling Rogue 2
Small (2'8") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Oriel England, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'10" and wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt. Her right hand appears badly burned and disfigured. Her wide-brimmed hat is riddled with cuts and holes. She wears an eyepatch.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She always tries to repair and not replace. It was this mentality that drove her into the Scribe business.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Someone believes her a fraud.

Ideals: Persistence, Gifted. Flaws: Ugly, Sensitive. Occupation: Scribe

Voice: Prounounces S like Z

Attributes [hide]

Oriel England, Female Human Warlock 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therai Power, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars. His black hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Doctor and found it very stressful. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a doctor and was forced into it by his family

Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Therai Power, Male Tiefling Fighter 7
Medium (5'5") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 16 (+3)16 (+3)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp.


Social Check DCs


Anselm Colby, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is styled in orderly dreadlocks. He has gray eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and retire the richest man in the north

Ideals: Fighting, Athletic, Entrepeneur. Bonds: Poor, Guardian. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Anselm Colby, Male Human Cleric 11
Medium (5'5") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 500 gp. Rock crystal (60 gp). Golden yellow topaz (800 gp). Lapis lazuli (7 gp). Deep green spinel (90 gp). Jade (90 gp). Golden pearl (90 gp). Aquamarine (800 gp). Aquamarine (800 gp).


Social Check DCs


Hoshû Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a feathered hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of eastern immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the east, certain he would find work there.

Motivation: To prove his worth to the world; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic, Impulsive. Bonds: Rich, Attractive, Immigrant. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Hoshû Kinsley, Male Half-Orc Commoner 7
Medium (5'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 46 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)9 (-1) 18 (+4)11 (+0)
Skills Acrobatics +4, History +2
Senses Passive Perception 14
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pennie Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this southern woman tends to wear a large red jacket. She wears a deerstalker hat to cover her moderate length blonde hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born the only child of a wealthy merchant. Through the years after Pennie was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Pennie's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Pennie and her spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Pennie Goldfound, Female Halfling Fighter 4
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Phann Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This western woman wears a lot of dark rich colors, with gold accents. Her clothes are grease stained in places. She wears her chestnut hair up in a very large beehive style do. Her hazel eyes have a joyful gleam in them most of the time.

Personality: This woman loves singing and to teach people singing more than just about anything. She is able to make almost anything out of random pieces of junk.

History: Phann was born with her mother's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Gardener hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Artistic, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Phann Iranapha, Female Elf Warrior 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Matilda Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt. She carries with her a set of whips on her belt, each one with a sapphire on the hilt. She has styled her black hair well, parting it to the right. She wears an eyepatch.

Personality: She can speak with the recently deceased. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born a particularly ugly child, much to the horror of her parents. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was granted divine powers by her dying sister.

Motivation: Retire the richest woman in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly, PTSD. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Matilda Perceval Burke, Female Half-Elf Expert 3
Medium (4'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 17 (+3)11 (+0)
Skills Athletics +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Malquis Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a tan shirt with thin violet vertical stripes and green pants. With wild red hair. This blue eyed westerner is not easily forgotten.

Personality: She likes to make people angry or surprised. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was raised in a mountains tribe. Her first spouse was a Animal Trainer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to raise her children well; and to unite with her sister

Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Immigrant. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Malquis Xiloscient, Female Elf Barbarian 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)9 (-1) 10 (+0)15 (+2)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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