Engong Moreno, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing a perfectly clean shirt and pair of pants. Her black hair is wavy and long. Her blue eyes are passionate and lively.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a ruthless business woman, a trait she acquired from her father.
History: Engong lived on a farm with her father, near the main road leading to a nearby town. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has been saving her money to try and buy her brother's freedom.
Motivation: To end her boredom; and to reunite with her absent father
Ideals: Entrepeneur, Gifted. Flaws: Disease, Mundane. Bonds: Attractive, Family. Occupation: Locksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 11)
Armor Class 12
Hit Points 45 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 2000 gp. Emerald (500 gp). Tourmaline (110 gp). Eye agate (9 gp). Aquamarine (1100 gp). Emerald (500 gp). Jasper (50 gp).
Sarah Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a large yellow jacket. She carries a battered scimitar and tarnished hand crossbow as well. She sports chestnut long hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Further she is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Like her mother and her brother before her, after school she went straight into learning to become a Fisher. She then took over the family business and is one of the better Fisher for hire.
Motivation: She feels threatened by others; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Antagonistic, Addict, Fearful. Bonds: Religious, Job. Occupation: Fisher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: Just what you see.
Rosalind Jacobs, Female Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she is wearing a long, brown, dusty cloak. She wears a colorful flower in her auburn hair. Her hazel eyes peer out from beneath her small brown hat.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Rosalind was raised in a hard working conservative environment. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has set out to sabotage the competition.
Motivation: She has money and likes to spend it; and sabotage a competitor
Ideals: Opinionated. Flaws: Mundane, Fearful. Bonds: Attractive, Job, Rich. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 17 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 500 gp. Tiger eye turquoise (4 gp). Red garnet (70 gp). Deep blue spinel (1100 gp). Eye agate (4 gp). Tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item.
Shifting Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears a robe, a symbol of magic around her neck, and a lance on her belt. Her fur is red and very short. Her eyes, though not visible through her cowl, are hazel.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Animals are drawn to her, and she is able to talk to them.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Blacksmith arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Ideals: Fighting, Disciplined, Gifted. Bonds: Rich, Religious. Occupation: Blacksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 98 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 16 (+3) | 13 (+1) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +1 / 3d10-3, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 gp. A delicate silver chain set with a tourmaline (40 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Gold and topaz bottle stopper cork (600 gp). A small bag of saffron. (40 gp). Fire opal pendant on a fine gold chain (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.
Yurgunn Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, grey, dusty cloak. She carries with her a set of daggers, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She wears her hair in dreadlocks. Her eyes are a pleasant blue.
Personality: Calm and collected, she is a well trained Mortician. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in the east to a Mortician, Yurgunn learned a great deal about her father's area of expertise. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and balancing her hectic life and new mortician responsibilities is difficult
Ideals: Fighting, Persistence. Flaws: Impulsive, Insane. Bonds: Job, Adventurer. Occupation: Mortician
Voice: Whispers
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 14 (+2) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 1600 sp. 1 Masterwork Common Melee.
Vistra Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She has a moderate pudge and is not very fit. Her silver hair is heavily combed to the right. Her eyes are hazel and she is always smoking a pipe.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Doctor arts, while her mother instructed her in etiquette, music and courtly manner. She moved out north to avoid the crime she committed. Being a Doctor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She wants nothing more than to rejoin the army; and she has decided she is irredeemable
Flaws: Racist. Bonds: Attractive, Religious, Rich, Criminal record, Military. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Auran, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Claira Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She dresses in collared shirts and wears a proper scarf over her head. Her silver hair is unkempt and raggedy. Her fierce green eyes like to dwell on things.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to loving parents in a slum to the north. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She ran away from her former home and has been making her living as a Carter for the past few years.
Motivation: Sabotage a competitor.
Flaws: Ugly, Shy, Insane. Bonds: Poor, Job. Occupation: Carter
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 33000 sp. Black opal (700 gp). 1 Minor magic item.
Akmen Revulsion, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep green leather and dull red iron scale mail. His blue hair is matted, messy, and big. He has several tiny sapphire earrings on each ear.
Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he feels threatened by others
Flaws: Ugly, Impulsive, Fearful, Disease. Bonds: Rich. Occupation: Spy
Voice: Italian accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 34 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1400 gp.
Emeny Il-Song, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a yellow costume with the symbols of the sun god on her torso. She has a long black ponytail with little hanging trinkets. Her brown eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Emeny isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Emeny took refuge in the ruined castle and found the beat up scythe and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Barber
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. Fire opal (400 gp). Tourmaline (110 gp). 1 Minor magic item. 1 Minor magic item.
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