Vicky Liadon, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She wears a violet vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her violet boots flare out at the collars. She has a hunchback. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her mother raised her in a mountain cabin. She dropped out of school before completing her studies. She's since become an addict/alcoholic.
Motivation: To be a Architect again; and sabotage a competitor
Ideals: Logical. Flaws: Ugly, Addict. Bonds: Nature, Job. Occupation: Healer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 11)
Armor Class 10
Hit Points 48 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 2400 gp. Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.
Jelenneth Hanali, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many brown ritualistic tattoos. She wears a tight fitting tan shirt and pants. Her blonde hair is lengthy. Her gray eyes lackadaisically let the world flow into them.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She would rather hide behind her crafts than deal with other people.
History: She was born at the edge of vast island. Her first spouse was a Assassin, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother
Ideals: Joker, Artistic. Flaws: Shy. Bonds: Nature, Family. Occupation: Actor
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp. 1 Masterwork Artisan’s tools.
Emmeline Davenport, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears very tight pants and wife beaters, though occasionally she sports a grey coat. She wears a colorful flower in her silver hair. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to fit into much smaller and tighter spaces than normal.
History: Emmeline was born in the north. At a young age she loved to build and create. Her parents enrolled her in a Cleric school at a young age so that she could practice her arcane talents. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Many orcs want her driven away; and she feels the way she acts is they only way to get by in the world
Ideals: Joker, Gifted, Persistence. Bonds: Attractive. Occupation: Seamstress
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 4 Thunderstones.
Lone Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'10" and wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her warhammer. Her left hand appears badly burned and disfigured. Her fur is greying and her face has many wrinkles. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. Flattery will make her almost putty in your hands.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people
Flaws: Ugly, Racist, Selfish. Occupation: Healer
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 11 (+0) | 13 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
Possessions: 30000 cp. Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item.
Lûga Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing a long, black cloak. His hair is short and golden. His blue eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Further expansion of business.
Flaws: Ugly, Disease. Bonds: Job, Adventurer, Nature. Occupation: Slave Trader
Voice: Posh accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Eberdeb Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man dresses like a well dressed Mortician does and is in decent physical shape. With bright red hair and a scraggly beard. His blue eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.
History: He was born at the edge of vast desert. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Mortician.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and further expansion of business
Ideals: Justice. Flaws: Hedonist, Insane. Bonds: Job, Nature. Occupation: Mortician
Voice: Pirate accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 sp. Banded agate (15 gp). 1 Banded mail.
Myev Morley, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She tends to wear a black poncho over her likewise colored trousers and shirt. Her hair is silver, silky, and of moderate length. She has brown eyes and a black hat with a red feather.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in the west. At a young age her father died while driving off some brigands. Her mother being the stubborn sort decided to stay and helped train her in trident use. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Someone believes her a fraud; and she wants revenge against brigands
Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Immigrant, Enemies. Occupation: Locksmith
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Half-Orc, True Neutral (CR 7)
Armor Class 7
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +2
Possessions: 1000 gp. Jet (60 gp). Coral (60 gp). Golden yellow topaz (500 gp). Sardonyx (40 gp).
Ranala Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'2" and typically wears blue cloth garments or leather armor. Her black hair, when down, is lengthy. She has a tattooed face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a pair of big game hunters, but was frequently ill as a child. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She became a Jeweler soon after.
Motivation: She feels threatened by others; and sabotage a competitor
Ideals: Artistic. Flaws: Disease, Racist, Fearful. Bonds: Job. Occupation: Jeweler
Voice: Whispers
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 13)
Armor Class 11
Hit Points 59 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Gnome, Druidic
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Tourmaline (40 gp). Chalcedony (70 gp). Tiger eye turquoise (15 gp). Amber (40 gp). Golden yellow topaz (500 gp). Jasper (70 gp). Alexandrite (500 gp). Silver pearl (40 gp). Black pearl (500 gp). Golden yellow topaz (500 gp). Blue quartz (15 gp).
Beleth Still, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'9" and wears just a green suit. Her right leg appears badly burned and disfigured. Her hair is cut close to her head. She has a dull look in her silver eyes.
Personality: She is a Spy first and foremost. She believes firmly that knowledge should be universal. She does not believe in violence as a means to an end. She is a dedicated Spy but believes her peers are too gung-ho.
History: She was born several months after her mother was called into army service. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Ideals: Pacifist. Bonds: Job, Military, Enemies. Occupation: Spy
Voice: Raspy
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Violet garnet (900 gp). Zircon (30 gp). Sardonyx (30 gp). Moss agate (12 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!