Riardon Raethran, Male Elf [Permalink]
Personal [hide]
Description: An older man who typically wears tan cloth garments or leather armor, he is not a threatening figure. His white hair is long and unkept. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Blacksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2
Possessions: 2300 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Rivaan Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear green clothing when he does not wear armor. He keeps his long copper crest kept up in a rat tail. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Around other people he will do his best to conceal his emotions and appear jolly.
History: Rivaan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Addict, Shy. Bonds: Criminal record, Poor, Attractive. Occupation: Farmer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 57 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1200 gp. Solid gold idol (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp).
Ivellios Tealeaf, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is well dressed, constantly wearing a yellow suit, green shirt, and violet tie. His skin is also unnaturally pale. His hair is auburn and curly. His brown eyes peer out from beneath his small yellow hat.
Personality: He never swears and excessively uses polite adverbs when speaking. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He struck the Ruler job and began his own company from there.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Military, Criminal record. Occupation: Ruler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: Brown-green garnet (90 gp). White pearl (90 gp). Rose (70 gp). Eye agate (10 gp).
Nella Halsey, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing colorful clothing, dressed as a Fletcher. She wears a deerstalker hat to cover her moderate length auburn hair. Her face is covered beneath a completely black helmet.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: A powerful necromancer made her what she is. She was an athlete and attended two major summer competitions. She never won. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She doesn't get along with people that don't share her tastes; and wants to work out more often
Ideals: Athletic, Impeccable. Flaws: Mundane. Bonds: Mentor. Occupation: Fletcher
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 16000 sp.
Grigi Halsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black coat over a violet low-cut shirt, and a broad hat upon her head. Her skin is fair and her fingers are delicate and long. Her golden hair is cut short with large spiked bangs in the front. She wears a mask on her face.
Personality: Aggressive, abrasive, and angry, Grigi embodies much of what other species detest in the Half-Orcs. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered drow who tried to eat her hand. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Marry her brother to traveling adventurers; and she has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Enemies, Adventurer, Family. Occupation: Sage
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 1000 gp. Deep blue spinel (500 gp). Deep green spinel (160 gp). Alexandrite (500 gp). Sardonyx (50 gp).
Kite Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Dilettante. She has no fur. Her face is covered beneath a completely black helmet.
Personality: A skeptical and narcissistic woman, Kite's first love is herself. Her second love is also herself. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Kite lived on a farm with her mother, near the main road leading to a nearby town. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has been saving her money to try and buy her brother's freedom.
Motivation: Her spouse's relatives view her with great suspicion; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Family, Rich. Occupation: Dilettante
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 20)
Armor Class 13
Hit Points 154 (20d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 20 (+5) |
Senses Passive Perception 16
Languages Common
Attacks Melee +8 / 5d10+2, Ranged +9 / 5d10+3, Grapple +3
Possessions: 30000 gp. A necklace of small pink pearls (4000 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Gold and topaz bottle stopper cork (900 gp). Large well-done wool tapestry (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). A necklace of small pink pearls (4000 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Solid gold idol (700 gp). Gold music box (3000 gp). Gold dragon comb with red garnet eye (900 gp). Carved bone or ivory statuette (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Aldous Merton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. He wears his white hair down. He wears large thick round spectacles.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his father. Like his father and his brother before him, after school he went straight into learning to become a Bather. He used his abilities to trick people and travel the world for free.
Motivation: He desires power and/or immortality; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Criminal record, Adventurer. Occupation: Bather
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp. White pearl (80 gp). Brown-green garnet (80 gp).
Darrak Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'0" and wears a grey tunic with violet highlights, and long pastel pants that bunch up around his shoes. He has wavy white hair. He has gray eyes.
Personality: Darrak wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister
Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, Adventurer, Family. Occupation: Barkeep
Voice: High pitched and raspy
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 220 gp.
Emmeline Kinsley, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. She carries a battered glaive and tarnished greataxe as well. She has silver hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Emmeline was born in the west. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Fighting, Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Priest
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 7)
Armor Class 14
Hit Points 24 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
Possessions: 300 gp. Tourmaline (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
