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NPC Generator

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Advanced [show]


Thoradin Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear brown clothing when he does not wear armor. His auburn hair is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the east. Cursed with vampirism at a very young age, Thoradin has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Immigrant, Attractive, Poor. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Thoradin Bloodkith, Male Dwarf Adept 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp.


Social Check DCs


Nimble Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a large pastel jacket. He sports a flattop fur cut. His eyes are likewise blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born on a small isolated farm. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To end his boredom; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Sensitive, Secretive, Mundane. Bonds: Criminal record, Nature. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Nimble Timber, Male Tabaxi Ranger 2
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 350 gp.


Social Check DCs


Pearl Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems, marred by sweets. Her blonde hair is still thick. She wears a mask on her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised in a island tribe. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with her absent father; and she is greedy

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Nature, Family. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Pearl Greenleaf, Female Halfling Druid 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Shamash Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. His white crest is lengthy and is close to two feet long. He has red eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to fit into much smaller and tighter spaces than normal.

History: Shamash lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.

Motivation: Someone believes him a fraud; and marry his brother to traveling adventurers

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Family, Enemies. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Shamash Kimbatuul, Male Dragonborn Ranger 5
Medium (6'3") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 12 (+1)8 (-1)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Balam Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: 6'10" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments

History: Balam was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Balam Sorrow, Male Tiefling Warlock 7
Medium (6'10") Tiefling, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)14 (+2) 12 (+1)10 (+0)
Skills Athletics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 8000 sp.


Social Check DCs


Enidda Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a tan collared shirt and green skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her hair, while still mostly silver, has prominent grey streaks. She wears crescent spectacles with a black brim.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Enidda was born in the north. At a young age she loved to build and create. She found a children's book about a Gnome Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Enidda Ironhide, Female Gnome Monk 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 12 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)16 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Elven, Infernal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp. Banded agate (12 gp). 1 Minor magic item.


Social Check DCs


Ida Burton, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her hair is long and blonde with streaks of brown, and is pulled back with small grey clips. Her eyes are green and she is always smoking a pipe.

Personality: While she acts the brute, she is far gentler than she would appear. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised in a white middle class family as the only child. Her psionic abilities were realized during a raid on her village. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Religious. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Ida Burton, Female Human Paladin 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)8 (-1) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3000 cp.


Social Check DCs


Heather Ryley, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Apothecary. She has done her best to style her silver hair to look like a famous performer. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was raised by priests from a young age. A gifted student she started as a Cook, but she got bored and became a Apothecary. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and a rival would like her out of the picture

Flaws: Ugly. Bonds: Job, Criminal record, Religious, Mentor. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Heather Ryley, Female Human Cleric 2
Medium (5'5") Human, True Neutral (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +0, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 170 gp. 1 Half-Plate.


Social Check DCs


Nurkara Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She dresses in brown turtlenecks beneath a tan coat with white slacks. Her red hair is cut short with large spiked bangs in the front. Her eyes are a pleasant blue.

Personality: She dislikes all the random violence that takes place in the south. A true patriot, Nurkara would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born the only child of a wealthy merchant. A gifted student she started as a Mason, but she got bored and became a Locksmith. She then took over the family business and is one of the better Locksmith for hire.

Motivation: Wants to open a new tavern; and she wants nothing more than to rejoin the army

Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Military, Job. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Nurkara Torevir, Female Dwarf Bard 11
Medium (4'2") Dwarf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 63 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 10 (+0)9 (-1)
Skills Investigation +5, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2100 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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