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NPC Generator

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Advanced [show]


Werydd Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman dresses well, typically a more casual-formal manner. She is muscular with a powerful set of arms. Her hair is black and very short. Her eyes are likewise green.

Personality: Stoic and calm, she prefers to meditate than take action. She can't help but pocket interesting objects she comes across

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved out east to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and marry her sister to traveling adventurers

Ideals: Disciplined, Gifted. Bonds: Attractive, Criminal record, Family. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Werydd Gorunn, Female Dwarf Aristocrat 9
Medium (3'9") Dwarf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 41 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 16 (+3)9 (-1)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs


Quick Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a brown armored body suit, with a simple grey line shooting up and back down. Her fur is cut close to her head. She wears an eyepatch.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Quick studied abroad. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was granted martial powers by her dying sister.

Motivation: To clean up the streets.

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Quick Of World, Female Tabaxi Sorcerer 9
Medium (6'2") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 900 gp. Emerald (900 gp). Brown-green garnet (70 gp). Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. His hair is long and black with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. He has gleaming, smiling blue eyes.

Personality: He is irascible and easily irritated. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his mother was called into army service. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to reunite with his old friends

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Uraim Glanhig, Male Dwarf Adept 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 53 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills Animal Handling +7, Arcana +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 400 pp. Sapphire pendant on gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gurdis Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat. She is portly but not overly obese. Her chestnut hair is lengthy. Her blue eyes dart from person to person.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Gurdis grew up listening to her mother's many stories. She found a children's book about a Dwarf Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Days after completing her studies, news broke out that her hometown was attacked by drow. Gurdis was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: An old rival family wants her found; and someone believes her a fraud

Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies, Family. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Gurdis Dankil, Female Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 170 gp. Deep blue spinel (200 gp). Obsidian (16 gp). Star ruby (600 gp).


Social Check DCs


Medrash Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of sais, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He keeps his brass crest in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Medrash speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Medrash Wystongjiir, Male Dragonborn Bard 3
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp. Solid gold idol (800 gp).


Social Check DCs


Rosamund Lester, Female Human [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple tan line shooting up and back down. She has a moderate pudge and is not very fit. Her auburn hair is lengthy. She has several tiny topaz earrings on each ear.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is obsessed with finding treasure.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Rich, Adventurer, Slave. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Rosamund Lester, Female Human Aristocrat 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Elizabeth Coombs, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears grey trousers with white and violet striped suspenders. She wears various colorful collared shirts. Her chestnut hair is still thick. She wears a mask on her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born on a small isolated farm. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker. Bonds: Immigrant, Nature, Job. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Elizabeth Coombs, Female Human Cleric 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)18 (+4) 14 (+2)8 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Draconic, Goblin, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp. 1 Climber’s kit.


Social Check DCs


Hadwisa Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a lot of dark rich colors, with gold accents, and sports empty pouches on her belt. Her auburn hair is well kept. Her blue eyes peer out from beneath her feathered violet hat.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of a Ruler, who enjoyed hunting, Hadwisa was taken on many hunting expeditions. She moved from fad to fad and when she turned 15 she discovered music. By chance she met her sister recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Family, Nature. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Hadwisa Qualanthri, Female Half-Elf Monk 15
Medium (4'8") Half-Elf, Neutral Good (CR 15)
Armor Class 7
Hit Points 83 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 15 (+2)17 (+3) 12 (+1)15 (+2)
Skills Insight +6, Investigation +8
Senses Passive Perception 11
Languages Common, Elven, Ignan, Undercommon, Giant
Attacks Melee +7 / 4d8+2, Ranged +2 / 4d8-3, Grapple +2

Possessions: 4000 gp. Black pearl (300 gp). Tiger eye turquoise (4 gp). Chalcedony (70 gp). Brown-green garnet (40 gp). Blue star sapphire (1000 gp). Silver pearl (40 gp). Hematite (4 gp). Rhodochrosite (4 gp). Tourmaline (40 gp). Aquamarine (300 gp). Peridot (70 gp). Alexandrite (300 gp). Brown-green garnet (40 gp). Obsidian (4 gp). Onyx (70 gp). Fiery yellow corundum (1000 gp). Bloodstone (70 gp). Alexandrite (300 gp). Eye agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ilde Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears tight fighting clothing, which leaves very little to the imagination. She keeps her brown hair in a flapper bob. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Insane. Bonds: Attractive. Occupation: Ruler

Voice: French accent

Attributes [hide]

Ilde Bigtoe, Female Dwarf Adept 3
Medium (3'10") Dwarf, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1300 sp.


Social Check DCs

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