Nagrette Hayes, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears an entirely black suit with green socks and a vest with buckled shoes. She wears her chestnut hair up in a very large beehive style do. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She uses divination through singing.
History: Nagrette hails from a village terrorized by giants. From there she went from mercenary job to mercenary job. After a long history of fighting, Nagrette and her spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark; and someone believes her a fraud
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Locksmith
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
Unvera Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt, she is not a threatening figure. She has red hair. She has a tattooed face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a minor phobia of water and hates getting wet.
History: She was born to a criminal king-pin and mafia family In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To unite with her sister; and she feels threatened by others
Ideals: Joker, Logical. Flaws: Fearful. Bonds: Criminal record, Family. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 12)
Armor Class 10
Hit Points 79 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 200 pp. Lapis lazuli (11 gp). Black pearl (700 gp). Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mara Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. With wild silver hair. Her eyes are a pleasant amber.
Personality: She is witty, but her monotone delivery comes off as unnerving She has all her life been fascinated with painting.
History: She was born into a rich family. A freak accident while working with her Herbalist mother left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Joker, Artistic. Flaws: Disease. Bonds: Rich. Occupation: Seamstress
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
Possessions: 600 gp. 4 Antitoxin.
Hoglik Wentworth, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His blonde hair is matted, messy, and big. His eyes, though not visible through his cowl, are brown.
Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Miller, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Gardener
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Cloth of gold vestments (40 gp). 1 Magnifying glass. 1 Silk rope. 1 Healer’s kit. 1 Hourglass.
Guy Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft green waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are blue.
Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Guy's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Slave. Occupation: Stylist
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Giant, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp.
Kiirith Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears green leather gloves, a green jacket, and tight pants. His blue crest is smooth and relatively long. His red eyes peer out from beneath his deerstalker green hat.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: Money/treasure; and he is unsatisfied with his job
Ideals: Logical, Fighting. Flaws: Ugly. Bonds: Job, Rich. Occupation: Crown-heir
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 112 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Orc, Abyssal, Auran
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
Possessions: 8000 gp. A delicate brass dragon egg (20 gp). A necklace of small pink pearls (2000 gp). A silver and pearl hairclip (20 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Cloth of gold vestments (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Jeweled gold crown (6000 gp). A necklace of small pink pearls (2000 gp). Old masterpiece painting (1200 gp). Old masterpiece painting (1200 gp).
Qemuel Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long purple hair is drawn into a two foot long braid. His ears are large.
Personality: He can speak with the recently deceased. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and seeks redemption
Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 54 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sariel Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: She likes to wear violet tank tops with black skirt. She has done her best to style her silver hair to look like a famous performer. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She likes to make people angry or surprised. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She dropped out of school before completing her studies. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To share knowledge with the world; and balancing her hectic life and new locksmith responsibilities is difficult
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Locksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 14)
Armor Class 9
Hit Points 71 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 4000 gp. Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Jeweled anklet (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1200 gp). A roughly beaten golden orb (120 gp). A roughly beaten golden orb (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Medium magic item.
Spear Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears pastel painted combat armor at almost all times. Her red fur is singed and shortened. Her green eyes are passionate and lively.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better kind of golem.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Roofer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 13)
Armor Class 10
Hit Points 58 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled electrum ring (7000 gp). Carved bone or ivory statuette (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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