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NPC Generator

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Advanced [show]


Dariff Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a tight fitting brown shirt and pants. She keeps her long white hair kept up in a rat tail. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing herself, she comes off as nervous. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.

Motivation: She seems to be bored by most things; and a rival would like her out of the picture

Ideals: Justice. Flaws: Ugly, Shy, Mundane. Bonds: Criminal record. Occupation: Server

Voice: Shortens vowels

Attributes [hide]

Dariff Eversharp, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 220 gp.


Social Check DCs


Serpent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. His white fur is still thick. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal dancing training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a mayor again

Ideals: Joker, Fighting, Artistic. Bonds: Attractive, Immigrant. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Serpent In the Wind, Male Tabaxi Wizard 18
Medium (6'2") Tabaxi, Neutral Good (CR 18)
Armor Class 12
Hit Points 76 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Investigation +6, Stealth +8
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 1500 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Pelaios Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. He keeps his black hair in a flapper bob. His eyes are likewise black. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Pelaios was born with his father's beautiful face. Through the years after Pelaios was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Pelaios's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the south; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Pelaios Tranquil, Male Tiefling Druid 8
Medium (5'5") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Nature +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears a well pressed and immaculate suit (or dress). His deerstalker hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of illithids once and for all.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Enemies. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Dagger Of Shadows, Male Tabaxi Commoner 7
Medium (5'6") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +7, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Nimble Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears pastel painted combat armor at almost all times. She wears her brown fur down. Her eyes are a pleasant copper.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Nimble was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur, Logical. Flaws: Disease. Bonds: Attractive. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Nimble Of Wine, Female Tabaxi Expert 16
Medium (4'7") Tabaxi, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 58 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4

Possessions: 12000 gp. Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (1500 gp). A roughly beaten golden orb (100 gp). A necklace of small pink pearls (3000 gp). Sapphire pendant on gold chain (1500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Eridred Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown tunic with tan highlights, and long red pants that bunch up around her shoes. She has a slight overbite and is overall scrawny. Her golden hair has been sun bleached extensively. She has amber eyes and a brown hat with a tan feather.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born in the east, but her parents moved at a very young age to the south. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Eridred took refuge in the large cave and found the beat up greatsword and armor she uses now. She has been saving her money to try and buy her brother's freedom.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Insane. Bonds: Family, Immigrant, Nature, Adventurer. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Eridred Rakankrak, Female Dwarf Barbarian 12
Medium (3'10") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 122 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 15 (+2)9 (-1)
Skills Investigation +7, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Sylvan, Halfling, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Sun Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his pastel robe and has his hammer always slung over his shoulder. His brown fur has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invites people to come help in his community garden.

History: Sun was born in the west. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Impeccable, Philantrophist, Persistence. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Sun Mist, Male Tabaxi Wizard 6
Medium (5'9") Tabaxi, Lawful Good (CR 6)
Armor Class 8
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)11 (+0) 6 (-2)15 (+2)
Skills Perception +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 1000 gp. Jade (140 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drusilia Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This woman prefers to wear tan pants and tee shirts. She is muscular with a powerful set of arms. Her hair, while still mostly red, has prominent grey streaks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a ruthless business woman, a trait she acquired from her father.

History: She is the product a well kept family trust fund and as such has never really known need. Drusilia was born on a far northern forest where she grew up under the tutelage of her father, an expert Herbalist. She has been a successful dealer in antiques buying low and selling high.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Rich, Immigrant. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Drusilia Ilphelkiir, Female Elf Fighter 2
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)7 (-2) 10 (+0)12 (+1)
Skills History +0, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Baradad Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. His red crest is long and unkept. His eyes are gold.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to loving parents in a slum to the west. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He used his abilities to trick people and travel the world for free.

Motivation: To be a Apothecary again; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Insane. Bonds: Job, Criminal record, Poor, Enemies. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Baradad Hshhsstoroth, Male Dragonborn Rogue 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 11000 cp.


Social Check DCs

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