Delebean Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is singed and shortened. His eyes are likewise green.
Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a pair of adventurers, Delebean grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He tends to his Spy job now, and dutifully fulfills any obligations he has.
Motivation: He wants to get laid; and a need for knowledge about a nearby landmark
Flaws: Ugly, Fearful. Bonds: Adventurer, Job, Has a crush. Occupation: Spy
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. 1 Banded mail. 1 Half-Plate. 1 Breastplate.
Windy In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She is portly but not overly obese. Her white fur is still thick. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of western immigrants she idolized her father. Her martial abilities were realized during a raid on her village. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 30 pp. A life-sized copper and silver statuette of a cockatrice. (10 gp).
Shamash Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is bristling with hidden weapons, mostly halberds and ceremonial daggers. He sports a flattop crest cut. His gold eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family. Occupation: Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 39 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 1800 gp. 1 Minor magic item.
Calcitro Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is cut short with large spiked bangs in the front. He is baby faced.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: He has passion for adventuring and risk.
Flaws: Cynical, Shy. Bonds: Religious, Adventurer. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 35 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Gnoll, Auran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. 1 Holy water. 3 Alchemist’s fire. 1 Antitoxin. 2 Thunderstones.
Paela Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. She has no hair. Her eyes are likewise green.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Disciplined, Logical, Fighting. Flaws: Ugly. Bonds: Mentor. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
Sybil O'Leary, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 4'10" and wears a tight fitting yellow shirt and pants. Her left hand appears badly burned and disfigured. Her brown hair is cut short with large spiked bangs in the front. She has hazel eyes.
Personality: She is happy with her job as a Architect. She turns her eye from what people do, preferring to live and let live. She is lazy and tries to find solutions quickly.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was a soldier and died while she was still young. Sybil was left her mother's suit of armor and trained in its use and care. She became a Architect soon after.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Lazy. Bonds: Job, Military. Occupation: Architect
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 300 gp. 1 Half-Plate.
Rosamund Mancilla, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her chestnut hair up in a very large beehive style do. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is happy with her job as a Animal Trainer. She turns her eye from what people do, preferring to live and let live. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: When she was but 6 years old her parents immigrated from the south. She worked as a nervous Animal Trainer and found it very stressful. She inherited the family business which she has now maintained for 8 years.
Motivation: Further expansion of business; and she's looking for her big break
Bonds: Adventurer, Attractive, Job, Military, Immigrant. Occupation: Animal Trainer
Voice: Posh accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 700 gp. Blue quartz (14 gp). Brown-green garnet (40 gp). Hematite (14 gp).
Raymond Southey, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish golden hair is in a traditional bowl cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. His childhood dream was to be a Mortician, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job, Has a crush. Occupation: Mercenary
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp.
Nelkin Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'1" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his golden hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. After a long history of fighting, Nelkin and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive. Occupation: Roofer
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Draconic, Celestial
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: Sard (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!