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NPC Generator

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Advanced [show]


Rosalind Tinley, Female Human [Permalink]

Personal [hide]

Description: This woman usually wears her grey robe and has her spear always slung over her shoulder. She is muscular with a powerful set of arms. Her red hair is slicked back into a classic pompadour. She wears an eyepatch.

Personality: She never swears and excessively uses polite adverbs when speaking. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Rosalind Tinley, Female Human Commoner 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Melech Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears professional attire. He is muscular with a powerful set of arms. He keeps his blue hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Melech abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Disciplined, Optimist, Gifted. Bonds: Attractive, Adventurer. Occupation: Baker

Voice: Italian accent

Attributes [hide]

Melech Fealty, Male Tiefling Fighter 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 18 (+4)15 (+2)
Skills Medicine +7, Performance +5
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 900 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many white ritualistic tattoos. He wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He is an amazing painter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He became a Dyer soon after.

Motivation: Wants a kiss.

Ideals: Gifted. Bonds: Rich, Has a crush, Military, Job. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Naal Iathrana, Male Elf Cleric 10
Medium (4'10") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Druidic, Infernal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 900 gp. Moonstone (30 gp). Black pearl (900 gp). Chalcedony (30 gp). Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jacoba Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her hair is brown, silky, and of moderate length. She has several tiny opal earrings on each ear.

Personality: Stoic and calm, she prefers to meditate than take action. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an apprentice working in her father's forge. In the meantime she has taken over work as a Fisher and occasionally as a mercenary.

Motivation: She is unsatisfied with her job; and she is greedy

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Jacoba Yaeldrin, Female Half-Elf Expert 1
Medium (4'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 6 (-2)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 100 sp. Jet (90 gp).


Social Check DCs


Mary Merton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who does not wear sleeves and tends to eschew shirts when she can avoid it. She wears a colorful flower in her golden hair. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the north, but her parents moved at a very young age to the south. Through the years after Mary was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Mary's mother didn't care for her much, and the feeling was mutual. She left for the north, certain she would find work there.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mary Merton, Female Human Druid 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)15 (+2) 5 (-3)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 7
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs


Ohr Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: This man likes to wear white tank tops with green pants. He is muscular with a powerful set of arms. With bright chestnut hair and a scraggly beard. His gray eyes peer out from beneath his broad white hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.

History: He was born in the north, but his parents moved at a very young age to the west. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He is searching for what he claims is his rightful reward.

Motivation: His relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Racist. Bonds: Adventurer, Immigrant, Family. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Ohr Spalding, Male Half-Orc Commoner 3
Medium (6'10") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)7 (-2) 11 (+0)9 (-1)
Skills Arcana +0, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Banded mail. 1 Masterwork studded leather. 1 Masterwork Light wooden shield.


Social Check DCs


Nykkan Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length brass crest. His gold eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Nykkan lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He struck the Body Guard job and began his own company from there.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Bonds: Poor, Job, Religious, Family, Adventurer. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Nykkan Shestendeliath, Male Dragonborn Warrior 14
Medium (6'1") Dragonborn, True Neutral (CR 14)
Armor Class 10
Hit Points 113 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +4

Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Jeweled gold crown (4000 gp). Silver comb with moonstones (100 gp). A necklace of small pink pearls (6000 gp). Gold music box (2000 gp). Fire opal pendant on a fine gold chain (1500 gp). Silver comb with moonstones (100 gp). Golden circlet with four aquamarines (6000 gp). A silver and pearl hairclip (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jillian Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft green waves gently in the breeze. Her hair is blonde and curly. Her blue eyes dart from person to person.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She comes from a rich western family. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is greedy.

Ideals: Philantrophist. Bonds: Rich, Attractive, Family. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Jillian Warmwater, Female Halfling Paladin 4
Small (2'8") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Mara Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants, and carries scythes. She has a long silver ponytail with little hanging trinkets. She has violet eyes.

Personality: Mara wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Doctor, who enjoyed hunting, Mara was taken on many hunting expeditions. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove her worth to the world; and expand her business

Ideals: Fighting, Disciplined, Gifted. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Banker

Voice: Pronounces difficult words wrong

Attributes [hide]

Mara Cithreth, Female Elf Druid 13
Medium (5'3") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 23 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 5 (-3)13 (+1) 12 (+1)16 (+3)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common, Elven, Celestial
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 2000 gp.


Social Check DCs

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