Cecily Nagel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports chestnut long hair. Her gray eyes dart from person to person.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is obsessed with finding treasure.
History: Born to a pair of adventurers, Cecily grew up listening to her father's many stories. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Retire the richest woman in the west; and meet up once more with her childhood friend
Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Seamstress
Voice: American accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Azzakh Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and lanky with angular features, he is an attractive figure. He wears green trousers with brown and red striped suspenders. He wears various colorful collared shirts. His red crest is knotted and matted. His eyes are red.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He served in the navy to pay for his family's outstanding loans. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Body Guard like his father before him.
Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army
Flaws: Shy, Fearful. Bonds: Attractive, Job, Military. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 8)
Armor Class 8
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 7 (-2) | 11 (+0) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +1 / 2d10-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Alexandrite (300 gp). Hematite (9 gp). Golden yellow topaz (300 gp). Hematite (9 gp). Violet garnet (300 gp). Fire opal (1300 gp).
Hupe Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. The war was a terrible time for him, and Hupe does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: When he was but 7 years old his parents immigrated from the east. When Hupe reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted psionic powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Military, Immigrant. Occupation: Priest
Voice: Cold and demanding tone
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 300 gp. Red spinel (60 gp).
Avelina Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her black hair is long and unkept. Her eyes are amber and beady.
Personality: Avelina wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She is obsessed with finding treasure.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Cartwright
Voice: Low range voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 44 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1 Minor magic item.
Cask Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a brown wide-brimmed hat and brown clothes. Her lavender fur is unkempt and raggedy. Her eyes are a pleasant copper.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Cask lived on a farm with her mother, near the main road leading to a nearby town. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Regain custody of her son; and doesn't want to be a assassin and was forced into it by her family
Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Racist. Bonds: Poor, Family. Occupation: Assassin
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 8
Hit Points 78 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 10 (+0) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2
Possessions: 110 pp. Golden circlet with four aquamarines (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). 1 Minor magic item.
Sannl Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blonde hair is knotted and matted. She is very pretty but has cold, dead eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born in the west, but her parents moved at a very young age to the south. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Flaws: Insomniac, Fearful. Bonds: Attractive, Immigrant, Rich. Occupation: Miner
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Red spinel (70 gp). Moonstone (30 gp). 1 Half-Plate.
Hunter Kinsley, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. His eyes are green and beady.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the north, but his parents moved at a very young age to the west. His family was turned out during the war. He and his family wandered north to less war torn lands. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Justice, Impeccable. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Merchant
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 4000 cp. Azurite (16 gp).
Tervaround Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her blonde hair is lengthy and is close to two feet long. Her green eyes peer out from beneath her wide-brimmed tan hat.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not believe in violence as a means to an end. She is a dedicated Spice Merchant but believes her peers are too gung-ho.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Tervaround and her spouse have recently divorced.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Watson Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This western man is dressed in an above average manner. His clothes are grease stained in places. His hair is cut close to his head. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.
History: Watson was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He left for the west, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Gifted. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Navigator
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 6 (-2) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!