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NPC Generator

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Advanced [show]


Pelt Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red fur has been sun bleached extensively. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born blind and as such lacked many opportunities for work. Pelt was born on a far eastern desert where she grew up under the tutelage of her father, an expert Carter. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is a bit of a kleptomaniac.

Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Pelt Running, Female Tabaxi Expert 5
Medium (5'4") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Immeral Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish brown hair is in a traditional bowl cut. His fierce violet eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.

History: Immeral was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found.

Ideals: Joker, Philantrophist. Bonds: Attractive, Family. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Immeral Caerdonel, Male Elf Warrior 13
Medium (4'9") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 71 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 14 (+2)7 (-2)
Skills Acrobatics +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Ignan, Orc, Giant
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Cloth of gold vestments (60 gp). 1 Medium magic item.


Social Check DCs


Travok Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy golden hair. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Travok abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and he wants to meet his childhood hero

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Guardian, Adventurer. Occupation: Barber

Voice: Spits words with contempt

Attributes [hide]

Travok Foamtankard, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)12 (+1) 17 (+3)6 (-2)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 8000 cp.


Social Check DCs


Eiravel Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many pastel ritualistic tattoos. He wears a simple tan robe with pastel stripes complete with hood. His red hair and beard is wavy and long. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Eiravel has worked very hard to control his curse. Recently he has begun working with bootleggers and crooks.

Motivation: Expand his business; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Criminal record, Job. Occupation: Actor

Voice: Eastern European accent

Attributes [hide]

Eiravel Dalanthan, Male Elf Druid 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)16 (+3) 13 (+1)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Sylvan, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 600 sp.


Social Check DCs


Alberich Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his brown hair up. His amber eyes peer out from beneath his small grey hat.

Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Alberich studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and wants to raise his children well

Ideals: Gifted. Flaws: Insane. Bonds: Job, Adventurer, Family. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Alberich Dankil, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Ignan, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp.


Social Check DCs


Clerebold Haley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His left leg appears badly burned and disfigured. His brown hair is braided into rings. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered dancing. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Expand his business; and he is wracked by social anxiety

Ideals: Gifted, Artistic, Persistence. Bonds: Immigrant. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Clerebold Haley, Male Human Warlock 2
Medium (5'3") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Euron Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is brown and curly. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and revenge

Ideals: Disciplined, Logical. Bonds: Rich, Attractive, Has a crush, Enemies. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Euron Loyalty, Male Tiefling Paladin 8
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)16 (+3) 8 (-1)18 (+4)
Skills Arcana +6, Athletics +6
Senses Passive Perception 9
Languages Common, Draconic, Celestial, Goblin
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. Citrine (40 gp). 1 Minor magic item.


Social Check DCs


Delebean Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a tan tunic with red highlights, and long black pants that bunch up around his shoes, marred by teas. He has styled his chestnut hair well, parting it to the left. He has several tiny topaz earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful brothel owner made him what he is. Delebean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Mentor, Adventurer. Occupation: Tailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Delebean Lingenhall, Male Gnome Monk 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 sp.


Social Check DCs


Mijira Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'6" and is a bit bulky. She is very muscular particularly in the legs. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has no crest. Her eyes are red.

Personality: She is happy with her job as a Ruler. She turns her eye from what people do, preferring to live and let live. She is afraid of women and trembles around them

History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Mortician, but she got bored and became a Ruler. She's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Expand her business.

Flaws: Ugly, Shy. Bonds: Poor, Job, Mentor. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mijira Bhenkumbyrznaax, Female Dragonborn Expert 6
Medium (6'6") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)12 (+1) 16 (+3)7 (-2)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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