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NPC Generator

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Advanced [show]


Gilbert Thackeray, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his left hand. His hair is black and curly. His brown eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He receives visions of the future at random moments

History: He got into the Dilettante business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 12 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Gifted. Bonds: In love, Job. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Gilbert Thackeray, Male Human Rogue 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 130 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Fulbar Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long red beard with little hanging trinkets. His amber eyes peer out from beneath his broad white hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Regain custody of his son; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: In love, Rich, Job, Family. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Fulbar Fatrabbit, Male Halfling Paladin 12
Small (3'0") Halfling, Chaotic Evil (CR 12)
Armor Class 16
Hit Points 61 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 11 (+0)16 (+3) 8 (-1)15 (+2)
Skills Athletics +4, Religion +7
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Gnoll, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +9 / 3d10+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Kenley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears brown leather gloves, a brown jacket, and tight pants and is in decent physical shape. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast mountains. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and he's in love

Ideals: Philantrophist, Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Nature. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Ralf Kenley, Male Human Bard 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arara Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her skin is fair and her fingers are delicate and long. Her silver hair is well kept. She is baby faced.

Personality: Arara wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... The war was a terrible time for her, and Arara does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a pair of adventurers, Arara grew up listening to her father's many stories. Arara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She struck the Bricklayer job and began her own company from there.

Motivation: She feels kind of lost in life; and wants to open a new tavern

Ideals: Disciplined. Flaws: Depressed. Bonds: Military, Adventurer, Job. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Arara Amastacia, Female Half-Elf Druid 3
Medium (4'7") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)17 (+3) 10 (+0)10 (+0)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Terran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. Freshwater pearl (4 gp). Black pearl (200 gp).


Social Check DCs


Moon On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her cinnamon fur, when down, is lengthy. Her copper eyes are passionate and lively.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Tabaxi Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She used her abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Optimist, Philantrophist. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Moon On the Water, Female Tabaxi Warlock 13
Medium (4'7") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 67 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 14 (+2)18 (+4)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 4000 gp. Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shaena Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has styled her brown hair well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a ruthless business woman, a trait she acquired from her mother.

History: Shaena was born in the north. At a young age she loved to build and create. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is greedy.

Ideals: Joker, Entrepeneur, Persistence. Flaws: Insomniac. Bonds: Rich. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Shaena Goodearth, Female Halfling Warlock 4
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)10 (+0) 18 (+4)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 pp. Black opal (600 gp). Coral (90 gp). 1 Minor magic item.


Social Check DCs


Dagnal Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She very much looks the part of a Tailor. She carries with her a set of flails, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She keeps her silver hair in a flapper bob. Her brown eyes are passionate and lively.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Like her father and her sister before her, after school she went straight into learning to become a Tailor. She became a Tailor soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business

Ideals: Fighting, Justice, Artistic. Flaws: Shy. Bonds: Job. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Dagnal Steelfist, Female Dwarf Expert 4
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Tree Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear brown clothing when he does not wear armor. His fur is short and cinnamon. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Tree will drive conversation. He is lazy and tries to find solutions quickly.

History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He left for the east, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Ideals: Extrovert. Flaws: Lazy. Bonds: Attractive, Immigrant, Family, Religious. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tree Thunder, Male Tabaxi Barbarian 8
Medium (5'8") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 55 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1600 gp. Smoky quartz (70 gp). Red-brown spinel (140 gp). Moss agate (11 gp). Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Semyaza Subtlety, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She likes to wear ponchos typically of a light black in addition to tight pants. Her deerstalker hat is riddled with cuts and holes. She wears large thick round spectacles.

Personality: She has always had a great fascination with Half-Orc culture. She plays an instrument quite well.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Glassblower arts, while her father instructed her in etiquette, music and courtly manner. She moved out south to avoid the crime she committed. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic, Artistic. Flaws: Ugly, Racist. Bonds: Rich, Criminal record. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Semyaza Subtlety, Female Tiefling Warrior 1
Medium (5'0") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs

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