Drifting In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, she is an attractive figure. She wears tight fighting clothing, which leaves very little to the imagination. She has wavy lavender fur. She wears crescent spectacles with a black brim.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She comes from a rich northern family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To prove her worth to the world.
Ideals: Fighting. Flaws: Mundane, Impulsive. Bonds: Attractive, Rich. Occupation: Stableman
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Rurik Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. His hair is red and curly. His ears are large.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and nothing but the best is good enough for him
Ideals: Impeccable, Fighting. Flaws: Ugly, Greedy. Bonds: Poor. Occupation: Server
Voice: Mousy voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: Sardonyx (20 gp). Banded agate (13 gp). Iolite (20 gp). 8 Acid flasks.
Ella Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a violet tunic with blue highlights, and long white pants that bunch up around her shoes, and is pretty ugly. She has dyed her greying white hair a little too much giving a sharp white color. Her eyes are violet and catlike.
Personality: She is a hateful person. She taunts others and blames them for her problems. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 10th year, her parents were killed by a orcs raid, leaving Ella alone in the world. After a stint in an orphanage, she was adopted. She left for the east, certain she would find work there.
Motivation: She is currently in port desperately looking for someone to get her out; and a deep hatred of orcs
Flaws: Ugly, Antagonistic. Bonds: Religious, Immigrant, Enemies, Slave. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 60 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4
Possessions: 6000 sp.
Emeny Bradly, Female Human [Permalink]
Personal [hide]
Description: She wears a simple grey robe with green stripes complete with hood. She carries with her a set of morningstars on her belt, each one with a opal on the hilt. Her blonde hair is slicked back into a classic pompadour. Her eyes are violet.
Personality: Prone to second guessing herself, she comes off as nervous. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Emeny was born with her mother's beautiful face. In her youth she was a Herbalist, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Fighting. Flaws: Shy, Antagonistic, PTSD. Bonds: Attractive. Occupation: Scribe
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Imsh Hadleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: A skeptical and narcissistic man, Imsh's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Gifted. Bonds: Slave, Attractive. Occupation: Healer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Anselm Langley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears tight fighting clothing, which leaves very little to the imagination. He is bald on top and has large red tufts of hair around his ears. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Anselm's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Occupation: Beggar
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 200 gp.
Adelard Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His hair is long and blonde with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he has comitted a past crime that haunts him to this day
Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Enemies, Criminal record. Occupation: Miller
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 51 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 400 gp.
Osah Delight, Female Tiefling [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is red and curly. Her eyes are a pleasant white.
Personality: Prone to second guessing herself, she comes off as nervous. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in the north to a Architect, Osah learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Architect work with an outfit from a few towns over. Architect work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Architect for the past few years.
Motivation: She'd like to take her coworkers down a peg; and doesn't want to be a architect and was forced into it by her family
Flaws: Shy, Forgetful. Bonds: Job, Family. Occupation: Architect
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 25 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 150 pp.
Vonana Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears suspenders and brown workpants. Her shirt is grey, and she wears a heavy brown leather apron most of the time. Her hair is always cut to a buzz. Her eyes are amber and catlike.
Personality: She has always had a great fascination with Dwarven culture. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful slaver made her what she is. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She tends to her Fisher job now, and dutifully fulfills any obligations she has.
Motivation: Many goblins want her driven away; and a strong sense of loyalty to dwarven people
Ideals: Athletic, Joker. Flaws: Racist, PTSD. Bonds: Mentor. Occupation: Fisher
Voice: German accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 52 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Dwarven, Elven, Orc, Terran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 160 pp. Jasper (60 gp). Violet garnet (1200 gp). Jasper (60 gp). Peridot (60 gp).
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