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NPC Generator

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Advanced [show]


Three Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. She carries a battered halberd and tarnished quarterstaff as well. Her gray fur is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This woman loves poetry and to teach people poetry more than just about anything. Animals are drawn to her, and she is able to talk to them.

History: Gifted from a young age, Three studied abroad. She moved from fad to fad and when she turned 15 she discovered poetry. She was granted martial powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly, Insane. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Three Of Shadows, Female Tabaxi Commoner 13
Medium (4'7") Tabaxi, Neutral Good (CR 13)
Armor Class 14
Hit Points 61 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 15 (+2)17 (+3) 14 (+2)12 (+1)
Skills History +7, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Giant
Attacks Melee +2 / 4d4-2, Ranged +8 / 4d4+4, Grapple +4

Possessions: Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bendoo Snape, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is very fat, and prefers to wear white pants and tee shirts. Her white hair is cut short. Her otherwise smooth face is marked with small tiny scars.

Personality: Bendoo is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is harsh and unforgiving.

History: She was raised in a plains tribe. When Bendoo reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Bendoo and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Nature, Military. Occupation: Dyer

Voice: Indian accent

Attributes [hide]

Bendoo Snape, Female Half-Orc Barbarian 6
Medium (6'0") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 59 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)6 (-2) 13 (+1)11 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 900 gp. Moonstone (40 gp).


Social Check DCs


Mella Goltorah, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. She has white hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is used to getting what she wants. In part because she is a meticulous planner.

History: Mella was born with her mother's beautiful face. Through the years after Mella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Mella's mother didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.

Motivation: She is greedy.

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Mella Goltorah, Female Elf Paladin 5
Medium (4'9") Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)8 (-1) 11 (+0)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Aquamarine (1300 gp).


Social Check DCs


Tricking In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. She has moderate length orange fur. Her eyes are green and she is always smoking a pipe.

Personality: She never swears and excessively uses polite adverbs when speaking. She never wears the same outfit twice, unless she absolutely has to.

History: She was born on a small isolated farm. Her mother was a soldier and died while she was still young. Tricking was left her mother's suit of armor and trained in its use and care. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has money and likes to spend it

Ideals: Optimist, Artistic. Bonds: Rich, Nature, Military, Debt. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Tricking In the Storm, Female Tabaxi Sorcerer 10
Medium (4'11") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 21 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 11 (+0)8 (-1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2300 gp. Aquamarine (1500 gp). Zircon (30 gp). Amethyst (140 gp). Rhodochrosite (11 gp). Eye agate (11 gp). 1 Minor magic item.


Social Check DCs


Harvest Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her gray fur is lengthy and is close to two feet long. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born at the edge of vast plains. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is content

Ideals: Athletic. Flaws: Mundane, Fearful. Bonds: Rich, Attractive, Nature. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Harvest Thunder, Female Tabaxi Wizard 4
Medium (4'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Intimidation +5, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Odo Denholm, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Shoemaker does. His silver hair is braided into rings. This gray eyed easterner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a very good compulsive liar and kleptomaniac.

History: He was born in a small plains village. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Gifted. Bonds: Job, Criminal record, Nature. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Odo Denholm, Male Human Paladin 7
Medium (6'2") Human, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 9 (-1)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Blue sapphire (1200 gp). Jasper (50 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rrath Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and black. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of men and trembles around them

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Rrath Hadleigh, Male Half-Orc Barbarian 1
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs


Flask Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'11" and muscular, this southern woman prefers to wear pastel clothing when she does not wear armor. Her white fur is lengthy. She wears large thick round spectacles.

Personality: She is irascible and easily irritated. She works hard and plays hard.

History: Gifted from a young age, Flask studied abroad. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Athletic, Gifted. Flaws: Antagonistic, Hedonist. Bonds: Job. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Flask Of Ivory, Female Tabaxi Barbarian 6
Medium (4'11") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 48 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 6 (-2)8 (-1)
Skills Insight +1, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She is well dressed, constantly wearing a tan suit, grey shirt, and black tie. She keeps her long golden hair kept up in a rat tail. Her violet unseeing eyes seem to look past you.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Mardnab was born in the north. At a young age she loved to build and create. Cursed with a spirit at a very young age, Mardnab has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To share knowledge with the world; and nothing but the best is good enough for her

Ideals: Impeccable, Logical, Persistence. Flaws: Disease. Occupation: Animal Trainer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mardnab Maekkelferce, Female Gnome Ranger 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 44 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)18 (+4) 13 (+1)14 (+2)
Skills History +6, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Infernal, Terran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. 1 Masterwork studded leather.


Social Check DCs

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