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NPC Generator

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Advanced [show]


Lance Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a violet vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his violet boots flare out at the collars. His hair is golden and curly. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Around other people he will do his best to conceal his emotions and appear jolly.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Since then, he has sought to make the best of life.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Debt. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Lance Cithreth, Male Half-Elf Druid 15
Medium (4'11") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 69 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Medicine +6, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 2000 gp. Large well-done wool tapestry (600 gp). An abacus with copper, silver and gold markers (130 gp). Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Cloth of gold vestments (130 gp). Old masterpiece painting (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorilla Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she usually wears her blue robe and has her kukri always slung over her shoulder. Her hair, while still mostly silver, has prominent grey streaks. Her face is covered beneath a completely black helmet.

Personality: Her tongue was cut out and she uses sign language. She works hard and plays hard.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is currently in port desperately looking for someone to get her out; and she is compelled to act according to her religious beliefs

Flaws: Disease, Hedonist. Bonds: Attractive, Slave. Occupation: Bounty Hunter

Voice: Breathy voice

Attributes [hide]

Lorilla Ironhide, Female Gnome Wizard 9
Small (3'3") Gnome, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 7 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)17 (+3) 13 (+1)17 (+3)
Skills Medicine +4, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Elven, Infernal
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444432100

Possessions: 10000 sp. Sardonyx (30 gp). 1 Minor magic item.


Social Check DCs


Shifting In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an entirely pastel suit with red socks and a vest with buckled shoes, and she perpetually has her sword ready. She keeps her gray fur in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Shifting speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: When she was but 4 years old her parents immigrated from the south. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Shifting grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shifting. She is untrained/undisciplined, which makes her dangerous.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Shifting In the Morning, Female Tabaxi Warlock 1
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 6 (-2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 70 gp. Silver pearl (110 gp).


Social Check DCs


Randal Addington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. His hair is golden and curly. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Spy business at a young age. A few years later when the east was not economically sound they moved to his current location. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and sabotage a competitor

Bonds: Immigrant, Attractive, Job, Adventurer. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Randal Addington, Male Human Aristocrat 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)7 (-2) 12 (+1)9 (-1)
Skills Arcana +0, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Vezera Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a green tunic with brown highlights, and long grey pants that bunch up around her shoes. Her whole body is exceptionally muscular. Her crest is black, silky, and of moderate length. She has a dull look in her gold eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She is frequently practicing swordplay.

History: She was born in a small forest village. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption

Flaws: Shy. Bonds: Immigrant, Attractive, Military, Nature, Criminal record. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Vezera Ophinshtalajiir, Female Dragonborn Paladin 11
Medium (6'8") Dragonborn, Neutral Evil (CR 11)
Armor Class 13
Hit Points 65 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)6 (-2) 14 (+2)15 (+2)
Skills Athletics +6, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 120 pp. Embroidered and bejeweled glove (4000 gp). A roughly beaten golden orb (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Loopmottin Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a blue suit, white shirt, and blue tie, and she perpetually has her scimitar ready. She keeps her long blonde hair kept up in a rat tail. Her fierce hazel eyes like to dwell on things.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised in a forest tribe. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture.

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Nature, Criminal record. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Loopmottin Maekkelferce, Female Gnome Barbarian 7
Small (3'2") Gnome, Lawful Evil (CR 7)
Armor Class 14
Hit Points 46 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Insight +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Kallista Respect, Female Tiefling [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her black hair is greasy and uncared for. This black eyed easterner is not easily forgotten.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer, Rich. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Kallista Respect, Female Tiefling Druid 8
Medium (4'11") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 12 (+1)19 (+4)
Skills Performance +7, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 800 gp. Aquamarine (500 gp). Star rose quartz (30 gp). Rock crystal (30 gp). Lapis lazuli (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nala Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. Her wide-brimmed hat is riddled with cuts and holes. She has a tattooed face.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Nala is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born in the north. Nala was born on a far northern forest where she grew up under the tutelage of her father, an expert Sculptor. She has been saving her money to try and buy her sister's freedom.

Motivation: Marry her sister to traveling adventurers.

Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Immigrant. Occupation: Sculptor

Voice: Russian accent

Attributes [hide]

Nala Gygazzylyshrift, Female Dragonborn Ranger 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Mara Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in a clean yellow cloak covering her clean studded leather. Her hair is long and white with streaks of brown, and is pulled back with small yellow clips. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born into a rich family. A gifted student she started as a Crown-heir, but she got bored and became a Servant. She ran away from her former home and has been making her living as a Servant for the past few years.

Motivation: She is greedy; and money/treasure

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Rich, Religious. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Mara Amakiir, Female Half-Elf Monk 5
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 pp.


Social Check DCs

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