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NPC Generator

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Advanced [show]


Theodoric Elton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear brown tank tops with blue pants. He wears his black hair down. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Theodoric was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Theodoric Elton, Male Human Commoner 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Keth Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears white cloth garments or leather armor. With bright brown hair and a scraggly beard. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.

History: When he was but 6 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and a deep hatred of giants

Ideals: Professionalism. Flaws: Terse. Bonds: Attractive, Immigrant, Poor. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Keth Sydney, Male Half-Orc Aristocrat 3
Medium (6'9") Half-Orc, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Umpen Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan shirt with thin blue vertical stripes and violet pants. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Detective, but he got bored and became a Junk Dealer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a detective again

Flaws: Emotional. Bonds: Job, Military, Adventurer, Religious. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Umpen Cobblelob, Male Gnome Adept 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Edge Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. She has no fur. Her eyes are likewise hazel.

Personality: Edge wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She got into the Body Guard business at a young age. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has dedicated herself to building a better world.

Motivation: Further expansion of business.

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Body Guard

Voice: Smoker's lung

Attributes [hide]

Edge Moon, Female Tabaxi Warlock 12
Medium (5'7") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 90 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 11 (+0)20 (+5)
Skills Deception +9, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 300 pp. Banded agate (7 gp). Chalcedony (40 gp). Peridot (40 gp). Black pearl (700 gp). Obsidian (7 gp). Alexandrite (700 gp). Rock crystal (40 gp). Rose (40 gp). Alexandrite (700 gp). Jet (150 gp).


Social Check DCs


Maiathah Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has wavy silver hair. She wears a mask on her face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is obsessed with a lost civilization.

History: The child of a Carter, who enjoyed hunting, Maiathah was taken on many hunting expeditions. She found a children's book about a Elf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world; and she's looking for her big break

Ideals: Disciplined, Logical. Bonds: Poor, Adventurer, Nature. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Maiathah Galanodel, Female Elf Expert 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 2 Smokesticks.


Social Check DCs


Gynnie Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears rags and sports a simple walking cane. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. The war was a terrible time for her, and Gynnie does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by giants. Gynnie was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Revenge; and someone believes her a fraud

Flaws: Depressed. Bonds: Poor, Attractive, Military, Religious, Enemies. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Gynnie Nimblefingers, Female Halfling Rogue 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Insight +3, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. Carnelian (40 gp).


Social Check DCs


Silaqui Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a blue tunic with brown highlights, and long black pants that bunch up around her shoes. She has auburn hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Silaqui grew up listening to her mother's many stories. Her parents enrolled her in a Commoner school at a young age so that she could practice her divine talents. She moves from town to town, unable to find a place to settle.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Silaqui Ilphelkiir, Female Elf Commoner 2
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Valafar Peace, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. His black hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Valafar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Valafar's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Shy, Antagonistic. Bonds: Religious. Occupation: Bounty Hunter

Voice: Posh accent

Attributes [hide]

Valafar Peace, Male Tiefling Warrior 12
Medium (6'4") Tiefling, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 66 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)7 (-2) 17 (+3)13 (+1)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 13
Languages
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Cloth of gold vestments (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Cloth of gold vestments (130 gp).


Social Check DCs


Cloak Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is wearing the road beaten gear of a warrior. Her whole body is exceptionally muscular. Her fur is cinnamon, silky, and of moderate length. Her yellow eyes are passionate and lively.

Personality: Eccentric and domineering, Cloak will drive conversation. She is obsessed with her god.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She left for the south, certain she would find work there.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Fighting, Extrovert. Flaws: Mundane. Bonds: Immigrant, Attractive, Religious. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Cloak Of Storm, Female Tabaxi Wizard 15
Medium (4'11") Tabaxi, True Neutral (CR 15)
Armor Class 10
Hit Points 84 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)11 (+0) 15 (+2)13 (+1)
Skills Persuasion +6, Religion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 700 pp. Freshwater pearl (6 gp). Golden yellow topaz (1600 gp). Iolite (30 gp). Moonstone (30 gp). Violet garnet (1600 gp). Coral (110 gp). Eye agate (6 gp). Chalcedony (30 gp). Onyx (30 gp). Azurite (6 gp). Alexandrite (1600 gp). Aquamarine (1600 gp). Deep blue spinel (1600 gp). Star ruby (600 gp). Violet garnet (1600 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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