Elegant In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman typically wears a sleeveless long coat of deep pastel leather and dull tan iron scale mail. Her clothes are grease stained in places. Her white fur is kept up in a ponytail inside a broad hat. She wears an eyepatch.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is harsh and unforgiving.
History: She was born in the north, but her parents moved at a very young age to the east. She helped her father out around the business and became quite the natural. She has achieved small success as a Engraver.
Motivation: Wants to open a new tavern; and expand her business
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Engraver
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 91 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1500 gp. Moonstone (80 gp). Obsidian (9 gp). Golden yellow topaz (1000 gp). Freshwater pearl (9 gp). Red-brown spinel (150 gp). 1 Minor magic item.
Chassath Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'6" eastern woman, she likes to wear black tank tops with yellow skirt. Her red crest is unkempt and raggedy. Her fierce gold eyes like to dwell on things.
Personality: She can speak with the recently deceased. She enjoys reading and quiet.
History: Born to a Layabout, her mother struggled to pay the bills. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and to prove her worth to the world
Ideals: Gifted, Logical, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Bowyer
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 7 (-2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Minor magic item.
Lia Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor, and she perpetually has her bow ready. She has a very tight haircut. She is very pretty but has cold, dead eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Lia was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She has achieved small success as a Ploughman.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new ploughman responsibilities is difficult
Ideals: Fighting, Joker. Bonds: Attractive, Immigrant, Job. Occupation: Ploughman
Voice: Raspy
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Blue sapphire (600 gp). Chalcedony (30 gp).
Egelina Presley, Female Human [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. She sports golden long hair. Her half smiles and green eyes are beguiling and draw you in.
Personality: A deeply religious woman she believes everything happens for a reason. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bricklayer arts, while her father instructed her in etiquette, music and courtly manner. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better trade route.
Motivation: She desires power and/or immortality.
Ideals: Gifted. Bonds: Attractive, Religious, Rich, Adventurer. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp.
Agatha Cornish, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman is well dressed, constantly wearing a brown suit, blue shirt, and white tie. Her silver hair is lengthy. Her eyes are a pleasant blue.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts
Ideals: Gifted. Flaws: Disease. Bonds: Poor, Military, Debt. Occupation: Shoemaker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 390 gp. Citrine (60 gp). Rose (60 gp).
Wella Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a broad hat to cover her moderate length black hair. Her eyes, though not visible through her cowl, are hazel.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She has a minor phobia of water and hates getting wet.
History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Enemies, Mentor. Occupation: Farmer
Voice: Switch between two voices
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 41 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 7 (-2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 700 gp. Eye agate (14 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Katherine Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a violet shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her hair is black and curly. She wears round tiny glasses practically rammed into her face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Flattery will make her almost putty in your hands.
History: When she was but 7 years old her parents immigrated from the north. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She was granted martial powers by her dying sister.
Motivation: Obtaining odd cultural Human artifacts is her passion; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted. Flaws: Selfish. Bonds: Immigrant, Adventurer. Occupation: Slave Trader
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 37 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 3200 gp. Deep blue spinel (1400 gp). Emerald (1600 gp). Onyx (70 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rosalind Radcliffe, Female Human [Permalink]
Personal [hide]
Description: Standing 4'10", this woman wears a simple grey robe with tan stripes complete with hood. Her hair is cut close to her head. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Rosalind is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born the only child of a wealthy merchant. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To find somewhere to settle down; and wants to raise her children well
Ideals: Entrepeneur. Flaws: Shy, PTSD, Mundane. Bonds: Family. Occupation: Mortician
Voice: Booming voice
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Terran, Draconic, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 2000 cp.
Shax Wish, Female Tiefling [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is still thick. Her black eyes dart around the room hyper actively observing anyone and anything.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She served in the navy to pay for her family's outstanding loans. Through the years after Shax was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Shax's father didn't care for her much, and the feeling was mutual. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A deep hatred of illithids.
Flaws: Antagonistic. Bonds: Attractive, Enemies, Military. Occupation: Fortune-teller
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2400 sp. 1 Banded mail. 1 Darkwood Shield. 1 Half-Plate.
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