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NPC Generator

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Advanced [show]


Sammal Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. His white hair is knotted and matted. His eyes are silver and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the west, but his parents moved at a very young age to the north. His first spouse was a Architect, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Mason like his mother before him.

Motivation: His relatives are trying to arrange a marriage; and to be a architect again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant, Family. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Sammal Ennui, Male Tiefling Warlock 3
Medium (5'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp. Pink pearl (40 gp). Hematite (8 gp). Malachite (8 gp).


Social Check DCs


Ovak Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries with her a set of sais on her belt, each one with a jet on the hilt. Her blonde hair, when down, is lengthy. Her eyes are amber.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Ovak was raised in a hard working conservative environment. Her mother took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ovak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed. Bonds: Military, Job, Nature. Occupation: Slave Trader

Voice: Deep voice with rolling R's

Attributes [hide]

Ovak Hackney, Female Half-Orc Fighter 4
Medium (4'11") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)8 (-1) 15 (+2)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Ulfgar Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his left hand. He wears his red hair up. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great joy in being the best Tanner in town.

History: The child of northern immigrants he idolized his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic. Bonds: In love, Job, Immigrant, Criminal record. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Ulfgar Morigak, Male Dwarf Fighter 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 400 gp. Coral (100 gp). Obsidian (15 gp). Golden yellow topaz (300 gp). 1 Half-Plate.


Social Check DCs


Edge Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear flannel, and a wedding ring on his left hand. His black fur is long and unkept. His hazel eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Shy, Insane. Bonds: In love, Criminal record. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Edge Of Winter, Male Tabaxi Warrior 1
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 18 (+4)8 (-1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Jade (130 gp). 1 Banded mail.


Social Check DCs


Modean Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. He has dyed his greying blue hair a little too much giving a sharp blue color. His half smiles and red eyes are beguiling and draw you in.

Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Modean hails from a village terrorized by giants. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: He wants revenge against giants.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Enemies, Immigrant. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Modean Mystery, Male Tiefling Sorcerer 3
Medium (5'9") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)16 (+3) 10 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 800 sp.


Social Check DCs


Theren Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep yellow leather and dull blue iron scale mail, he is not a threatening figure. His black hair is knotted and matted. His eyes are violet and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the north to a Locksmith, Theren learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Optimist. Flaws: Insane. Bonds: Criminal record, Job, Rich. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theren Bohm, Male Half-Elf Warrior 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)5 (-3) 15 (+2)13 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, grey shirt, and tan tie. He carries a battered pickaxe and tarnished hammer as well. His chestnut hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Body Guard, who enjoyed hunting, Rael was taken on many hunting expeditions. A gifted student he started as a Body Guard, but he got bored and became a Healer. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job, Nature. Occupation: Healer

Voice: Complex vocabulary, royal

Attributes [hide]

Rael Aloro, Male Elf Expert 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 9 (-1)8 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Shifting Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a pastel broad hat and pastel clothes. His yellow fur is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.

Motivation: To find somewhere to settle down; and wants to have a good time and be beloved

Ideals: Optimist, Impeccable. Flaws: Ugly, Impulsive, Mundane. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Shifting Of World, Male Tabaxi Warrior 6
Medium (5'11") Tabaxi, Neutral Good (CR 6)
Armor Class 10
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Gorbundus Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large green jacket. His gold crest is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Dragonborn Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Antagonistic, Shy. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Gorbundus Nemmonis, Male Dragonborn Commoner 5
Medium (6'8") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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