Cora Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her silver hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is calm most of the time but flees social interaction. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Justice. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Herbalist
Voice: Prounounces S like Z
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 52 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +5
Possessions: 1000 gp. Amber (40 gp). 1 Minor magic item. 1 Minor magic item.
Gerard Jacobs, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tattered old clothes. His auburn hair is slicked back into a classic pompadour. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born on a small isolated farm. A freak accident while working with his Gardener father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Joker. Flaws: Ugly, Antagonistic, Disease. Bonds: Nature. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 200 gp.
Ivellios Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is white and curly. He wears a mask on his face.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is skeptical of what others tell him and is slow to trust.
History: Ivellios was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and to unite with his brother
Flaws: Ugly, Shy. Bonds: Poor, Criminal record, Family. Occupation: Crown-heir
Voice: Italian accent
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 7)
Armor Class 13
Hit Points 22 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 3 (-4) | 13 (+1) |
Senses Passive Perception 6
Languages Common, Elven, Gnome, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +1
Possessions: 1100 gp. Fire opal (900 gp). Rose (60 gp).
Eridred Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears silk and lounges about seductively. She keeps her chestnut hair in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is fixated on the number 4. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Her mother raised her in a mountain cabin. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She is not mentally stable, and does not behave rationally; and she is wracked by social anxiety
Flaws: Insane, Fearful. Bonds: Attractive, Nature, In love. Occupation: Spy
Voice: Thin and wheezing
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
Eiravel Horineth, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair, while still mostly red, has prominent grey streaks. His brown eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of illithids once and for all.
History: Eiravel was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Sabotage a competitor.
Ideals: Impeccable, Persistence. Bonds: Rich, Enemies, Job. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Dagger In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His fur is white, silky, and of moderate length. His eyes are hazel and catlike.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He enjoys reading and quiet.
History: A powerful brothel owner made him what he is. He moved out east to avoid the crime he committed. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Logical. Bonds: Attractive, Criminal record, Mentor, Has a crush. Occupation: Sellsword
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 30 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 2000 gp.
Hubert Melancon, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He wears his silver hair up. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He speaks before he thinks and is too direct. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Hubert studied abroad. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Gifted. Flaws: Addict, Impulsive. Bonds: Attractive, Rich. Occupation: Baker
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
Possessions: 800 sp. 1 Banded mail.
Ielenia Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: 5'0" and muscular, this northern woman wears just a blue suit. She sports a flattop hair cut. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is fixated on the number 13. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born at the edge of vast forest. Ielenia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is untrained/undisciplined, which makes her dangerous.
Motivation: She feels kind of lost in life; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Insane, Hedonist. Bonds: Nature. Occupation: Masseuse
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Terran
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
Possessions: 9000 cp. 1 Masterwork Common Melee.
Dayereth Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Dayereth has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Job. Occupation: Butcher
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
