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NPC Generator

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Advanced [show]


Aelar Goltorah, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears tan cloth garments or leather armor. His auburn hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south to a Mayor, Aelar learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Elven conditions. He has drifted from career to career and currently works as a Mayor.

Motivation: Sabotage a competitor; and expand his business

Ideals: Logical. Flaws: Greedy, Racist. Bonds: Job. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Aelar Goltorah, Male Elf Barbarian 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)14 (+2) 9 (-1)9 (-1)
Skills Arcana +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Bullseye lantern. 1 Small steel mirror. 1 Average lock.


Social Check DCs


Aust Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is knotted and matted. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.

History: Gifted from a young age, Aust studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: Many drow want him driven away; and to reunite with his old friends

Ideals: Gifted, Fighting. Flaws: Ugly, Addict. Bonds: Adventurer, Enemies. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Aust Netyoive, Male Elf Bard 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 18000 cp.


Social Check DCs


Ghâm Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a white cloak and cross-gartered red stockings, he is not a threatening figure. His red hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has all his life been fascinated with poetry.

History: Ghâm was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Joker, Artistic. Bonds: Job, Nature, Family. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Ghâm Beitz, Male Half-Orc Rogue 15
Medium (6'0") Half-Orc, Neutral Evil (CR 15)
Armor Class 11
Hit Points 77 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Insight +6, Investigation +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1

Possessions: 8000 gp. Carnelian (20 gp). Red spinel (150 gp). Lapis lazuli (7 gp).


Social Check DCs


Marbas Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of clubs on his belt, each one with a amber on the hilt. He has blue hair. His eyes are white.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: When he was but 5 years old his parents immigrated from the south. A gifted student he started as a Guard, but he got bored and became a Barrister. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Joker, Gifted. Bonds: Poor, Immigrant, Job. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Marbas Blame, Male Tiefling Bard 4
Medium (5'11") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 15 (+2)16 (+3)
Skills History +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Red-brown spinel (80 gp). Deep green spinel (80 gp). Brown-green garnet (80 gp). 1 Minor magic item.


Social Check DCs


Ielenia Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is muscular with a powerful set of arms. Her golden hair is kept up in a ponytail inside a deerstalker hat. She wears large thick round spectacles.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Ielenia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: She seems to be bored by most things; and she has comitted a past crime that haunts her to this day

Ideals: Optimist, Artistic. Flaws: Hedonist, Mundane. Bonds: Criminal record. Occupation: Server

Voice: Can't modulate volume

Attributes [hide]

Ielenia Ofandrus, Female Elf Adept 2
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is white and very short. He has gleaming, smiling copper eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with finding treasure.

History: Dagger lived on a farm with his mother, near the main road leading to a nearby town. In his 17th year, his parents were killed by a dire rats raid, leaving Dagger alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dagger was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Someone believes him a fraud; and his spouse's relatives view him with great suspicion

Flaws: Cynical. Bonds: Adventurer, Family, Enemies. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Dagger In the Wind, Male Tabaxi Aristocrat 2
Medium (5'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1900 sp.


Social Check DCs


Murgen Braxton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her fierce amber eyes like to dwell on things.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Murgen hails from a village terrorized by drow. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Doesn't want to be a Locksmith and was forced into it by her family; and marry her brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Family, Enemies. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Murgen Braxton, Female Half-Orc Monk 4
Medium (5'8") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Nimble In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She is wearing colorful clothing, dressed as a Sage. Her orange fur is knotted and matted. Her skin is flawless and her green eyes scan people very quickly.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Nimble was born with her mother's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting. Bonds: Attractive, Poor, Job, Immigrant, Slave. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Nimble In the Wind, Female Tabaxi Sorcerer 10
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 27 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills Medicine +6, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 1300 gp. Fire opal pendant on a fine gold chain (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A delicate brass dragon egg (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is still thick. He has hazel eyes and a brown hat with a black feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Poor. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Conrad Stapleton, Male Human Druid 11
Medium (5'11") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 90 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Intimidation +4, Medicine +7
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 290 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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