Anbera Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a faded coat and loose pants complete with Stetson hat. Her blonde hair is cut short. She wears an eyepatch.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Anbera was left her father's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her religion dominates her actions; and she wants nothing more than to rejoin the army
Flaws: Ugly, Shy. Bonds: Religious, Military. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Giant
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Tiaathque Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has black hair. Her amber eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing herself, she comes off as nervous. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She got into the Miner business at a young age. A gifted student she started as a Mayor, but she got bored and became a Miner. She ran away from her former home and has been making her living as a Miner for the past few years.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Attractive, Job. Occupation: Miner
Voice: Relaxed voice
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Good (CR 4)
Armor Class 8
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 6 (-2) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 15000 cp. 1 Minor magic item.
Azzakh Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears a lot of dark rich colors, with gold accents. His rusty crest is thinning but still full. His eyes are likewise red.
Personality: Azzakh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a pair of adventurers, Azzakh grew up listening to his mother's many stories. He found a children's book about a Dragonborn Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic. Bonds: Attractive, Poor, Slave, Adventurer. Occupation: Fletcher
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 105 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (800 gp). Black velvet mask with numerous citrines (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). 1 Medium magic item.
Korfel Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear tan clothing when he does not wear armor. He has shaved his head bald. His eyes are likewise hazel.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has worked as a Shoemaker like his father before him.
Motivation: A need for knowledge about a nearby landmark; and a strong sense of loyalty to halfling people
Flaws: Racist. Bonds: Criminal record, Job, Poor, Adventurer. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Smoky quartz (20 gp). Sardonyx (20 gp). Malachite (12 gp).
Driindar Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears light armors faded through time and improper care. She has done her best to style her copper crest to look like a famous performer. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is fixated on the number 98. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She pushes her goals aggressively. She is also a coward if confronted.
History: Born in a small village she learned the ways of the warrior from her mother. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in longsword use. She is untrained/undisciplined, which makes her dangerous.
Motivation: She wants revenge against brigands; and she is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Enemies. Occupation: Spice Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
Azzakh Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His crest is copper and curly. He wears a mask on his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.
History: Azzakh was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Azzakh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Azzakh. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Sabotage a competitor; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Antagonistic, Impulsive. Bonds: In love, Attractive, Criminal record, Job. Occupation: Slave Trader
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Amethyst (90 gp). Red spinel (90 gp). Onyx (20 gp).
Amnon Charity, Male Tiefling [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man wears a green armored body suit, with a simple black line shooting up and back down. He wears a small hat to cover his moderate length brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Joker. Bonds: Attractive, Rich. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran, Abyssal, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mary Palomarez, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear violet tank tops with black skirt. Her brown hair is greasy and uncared for. She has gleaming, smiling amber eyes.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered dancing. Recently she has begun working with bootleggers and crooks.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic, Artistic. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Butcher
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 11)
Armor Class 9
Hit Points 68 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Gnoll, Druidic
Attacks Melee +2 / 3d8-2, Ranged +3 / 3d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 2800 gp.
Tree Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length red fur. His eyes are amber and he is always smoking a pipe.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He plays an instrument quite well.
History: The child of northern immigrants he idolized his mother. Tree was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tree decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the north, certain he would find work there.
Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and he has comitted a past crime that haunts him to this day
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Criminal record, Job. Occupation: Dilettante
Voice: Booming voice
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 8 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Druidic, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
