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NPC Generator

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Advanced [show]


Irann Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 4'7" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her left leg appears badly burned and disfigured. Her hair is blonde, silky, and of moderate length. She is baby faced.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Beggar hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Irann and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is terrified, and will act out of fear

Flaws: Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Spits words with contempt

Attributes [hide]

Irann Mancilla, Female Half-Elf Expert 8
Medium (4'7") Half-Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 64 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills Medicine +4, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Infernal, Druidic, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 3000 sp. Malachite (7 gp). Aquamarine (1300 gp). Emerald (1000 gp). Jet (150 gp). Brown-green garnet (150 gp). Pink pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawna TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a lot of dark rich colors, with gold accents. She has a penchant for wearing a ring with an oversized emerald on her left hand. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: Her tongue was cut out and she uses sign language. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Tawna was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Tawna's mother didn't care for her much, and the feeling was mutual. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Attractive, Rich. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Tawna TellPenny, Female Halfling Bard 6
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)8 (-1) 15 (+2)8 (-1)
Skills Athletics +2, Deception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp. Tourmaline (150 gp). Obsidian (8 gp). Citrine (60 gp). Coral (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hobart Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He has a slight overbite and is overall scrawny. He has done his best to style his white hair to look like a famous performer. He has gray eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to fit into much smaller and tighter spaces than normal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered north to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Gifted. Flaws: PTSD, Depressed. Bonds: Adventurer. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Hobart Swiftwhistle, Male Halfling Fighter 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 15 (+2)16 (+3) 6 (-2)9 (-1)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Gnoll, Druidic, Goblin
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Ar-Kaius Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. His golden hair is cut short with large spiked bangs in the front. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He feeds upon the attention of others.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.

Motivation: He feels the way he acts is they only way to get by in the world; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Military, Criminal record. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Ar-Kaius Gresham, Male Half-Orc Druid 4
Medium (5'0") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills History +1, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 44000 sp. Red garnet (130 gp). Rock crystal (20 gp). Chalcedony (20 gp). Blue star sapphire (800 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Andraste Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a blue cloak and cross-gartered black stockings. She wears her hair in dreadlocks. She wears large thick round spectacles.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She is able to fit into much smaller and tighter spaces than normal.

History: Born in the west to a Layabout, Andraste learned a great deal about her father's area of expertise. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To settle down with her crush; and she has a crush on the local assassin

Ideals: Athletic, Justice, Gifted. Bonds: Job, Has a crush. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Andraste Tiltathana, Female Elf Wizard 13
Medium (5'0") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 64 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 300 pp. Smoky quartz (30 gp). Peridot (30 gp). Hematite (11 gp). Star ruby (1200 gp). Black pearl (1300 gp). Peridot (30 gp). Black pearl (1300 gp). Sard (30 gp). Smoky quartz (30 gp). Azurite (11 gp). Obsidian (11 gp). Banded agate (11 gp). 1 Minor magic item.


Social Check DCs


Wymar Jacobs, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. His red hair is long and unkept. His fierce hazel eyes like to dwell on things.

Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Rich, Nature. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Wymar Jacobs, Male Human Warrior 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Shava Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this northern woman tends to wear a large blue jacket. Her head has been shaved. Her eyes are likewise gray.

Personality: A deeply religious woman she believes everything happens for a reason. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born the only child of a wealthy merchant. Shava was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Shava decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and she feels that her past leaves her morally obligated to help

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Religious, Adventurer, Criminal record. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Shava Xistsrith, Female Elf Sorcerer 13
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 36 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)13 (+1) 14 (+2)16 (+3)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Halfling
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 200 pp. Pink pearl (120 gp). Moonstone (70 gp). Rock crystal (70 gp). Black pearl (700 gp). Iolite (70 gp). Alexandrite (700 gp). Tourmaline (120 gp). Sard (70 gp). Fire opal (1300 gp). Deep green spinel (120 gp). 1 Minor magic item.


Social Check DCs


Aline Mitchell, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a perfectly clean shirt and pair of pants. She wears a wide-brimmed hat to cover her moderate length silver hair. Her blue eyes peer out from beneath her wide-brimmed brown hat.

Personality: She snorts whenever she laughs or is feeling confident. She is lazy, self-centered, vain, and jealous.

History: Aline was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her absent mother; and to unite with her sister

Flaws: Selfish. Bonds: Attractive, Family, Adventurer. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Aline Mitchell, Female Human Druid 9
Medium (5'4") Human, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is bristling with hidden weapons, mostly daggers and glaives. He sports a long brown beard, and similarly colored long hair. His fierce violet eyes like to dwell on things.

Personality: Eccentric and domineering, Roland will drive conversation. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Roland took refuge in the old dungeon and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert, Fighting. Bonds: Attractive, Criminal record, Nature. Occupation: Ruler

Voice: Thin and wheezing

Attributes [hide]

Roland Jacobs, Male Half-Elf Expert 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)10 (+0) 16 (+3)16 (+3)
Skills Deception +6, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 2000 sp.


Social Check DCs

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