Zykroff Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has styled her gold crest well, parting it to the right. Her eyes are likewise red.
Personality: Overbrimming with self-confidence, Zykroff isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. By chance she met her brother recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother
Ideals: Impeccable. Bonds: Attractive, Immigrant, Family, Poor. Occupation: Mortician
Voice: Stutters
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: White pearl (80 gp).
Thradal Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. He wears his blonde hair down. He wears a mask on his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a pair of adventurers, Thradal grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive, Adventurer. Occupation: Miner
Voice: Hollow voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp.
Thava Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she wears suspenders and green workpants. Her shirt is black, and she wears a heavy green leather apron most of the time. Her crest is short and green. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She speaks before she thinks and is too direct. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born in a small mountains village. Thava abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: Seeks redemption; and she has passion for adventuring and risk
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Nature, Adventurer, Criminal record. Occupation: Priest
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 40 pp.
Altho TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a white and grey robe with the hood down, and carries sais. He has a golden handlebar mustache and slicked back golden hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Altho hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He cannot resist a sob story and will often dote over anyone who has one.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.
Motivation: To reunite with his old friends.
Ideals: Fighting, Artistic, Philantrophist. Flaws: Addict. Bonds: Nature. Occupation: Bellfounder
Voice: Voice breaks
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 149 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 19 (+4) | 17 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Dwarven, Draconic
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 |
Possessions: Coral (150 gp). Carnelian (40 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Zircon (40 gp). Freshwater pearl (10 gp). Tiger eye turquoise (10 gp). Golden yellow topaz (1100 gp). Freshwater pearl (10 gp). Sard (40 gp). Violet garnet (1100 gp). Coral (150 gp). Eye agate (10 gp). Amber (150 gp). Iolite (40 gp). Emerald (1300 gp). Eye agate (10 gp). Deep green spinel (150 gp). Moonstone (40 gp). Lapis lazuli (10 gp). Blue quartz (10 gp). Jasper (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Karg Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a black vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His hair, while still mostly red, has prominent grey streaks. His eyes are brown and beady.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and he seems to be bored by most things
Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Immigrant, Poor. Occupation: Bellfounder
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 1000 gp.
Ogbur Morton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black costume with the symbols of the sun god on his torso. His white hair is still thick. His gray eyes have a joyful gleam in them most of the time.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.
History: He was born the only child of a wealthy merchant. He has had some formal painting training, and achieved minor success. Since then, he has sought to make the best of life.
Motivation: Further expansion of business.
Ideals: Athletic, Optimist, Professionalism, Entrepeneur, Artistic. Occupation: Roofer
Voice: Stutters
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 8 (-1) | 16 (+3) | 3 (-4) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Cockaby Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears rags and sports a simple walking cane. He has a very tight haircut. He has gleaming, smiling blue eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the east to a Fletcher, Cockaby learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Fletcher for hire.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Fighting, Gifted. Bonds: Poor, Attractive, Job. Occupation: Fletcher
Voice: Russian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Elven, Druidic, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20000 cp. 1 Minor magic item.
Brottor Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a grey vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His long brown hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.
Personality: He will rave to anyone who will listen. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Brottor lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He has achieved small success as a Glassblower.
Motivation: Expand his business; and further expansion of business
Flaws: Ugly, Insane. Bonds: Poor, Family, Job. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 gp.
Rurik Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. His black hair is cut short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not trust anyone and sleeps with one eye open.
History: Rurik was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and expand his business
Ideals: Professionalism. Flaws: Insomniac. Bonds: Job, Nature, Enemies. Occupation: Jeweler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 11)
Armor Class 14
Hit Points 108 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
Possessions: 360 pp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
