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NPC Generator

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Advanced [show]


Trail Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man wears bulky pastel painted plate armor. His orange fur is greasy and uncared for. His eyes are green and beady.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Trail studied abroad. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly, Selfish. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Trail Thunder, Male Tabaxi Barbarian 16
Medium (5'8") Tabaxi, Lawful Evil (CR 16)
Armor Class 11
Hit Points 164 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)14 (+2) 10 (+0)17 (+3)
Skills Acrobatics +6, Intimidation +8
Senses Passive Perception 10
Languages Common, Terran, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +8

Possessions: 800 pp.


Social Check DCs


Dariff Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses well, typically a more casual-formal manner. Her blonde hair is well kept. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the west to a Banker, Dariff learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Banker. She inherited the family business which she has now maintained for 5 years.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Athletic, Justice. Bonds: Attractive, Military, Job. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Dariff Brawnanvil, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Aquan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Dain Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses in collared shirts and wears a proper scarf over his head. His red hair is smooth and relatively long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a very good compulsive liar and kleptomaniac.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. Dain was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dain decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is a bit of a kleptomaniac.

Ideals: Impeccable. Flaws: Addict. Bonds: Criminal record, Rich. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dain Orcfoe, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 10 (+0)5 (-3)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 100 gp.


Social Check DCs


Bidreked Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his shortbow. His crest is short and copper. His face is scarred and worn.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south to a Painter, Bidreked learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Painter. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Detective again.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Bidreked Shestendeliath, Male Dragonborn Bard 13
Medium (6'3") Dragonborn, True Neutral (CR 13)
Armor Class 9
Hit Points 74 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Deception +4, Survival +6
Senses Passive Perception 12
Languages Common, Terran, Gnoll, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 4000 gp. Sardonyx (50 gp). Banded agate (14 gp).


Social Check DCs


Seebo Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a wide-brimmed hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He feeds upon the attention of others.

History: Seebo was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and wants to work out more often

Ideals: Fighting, Athletic, Impeccable. Flaws: Insane. Bonds: Attractive. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Seebo Nucklestamp, Male Gnome Warrior 5
Small (3'7") Gnome, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)17 (+3) 15 (+2)8 (-1)
Skills Nature +6, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Orc, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Rose (80 gp). Banded agate (12 gp). Black opal (800 gp).


Social Check DCs


Dagger Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered blue stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black fur is still thick. He has green eyes and a pastel hat with a blue feather.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born in the west, but his parents moved at a very young age to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of illithids

Flaws: Insane. Bonds: Attractive, Enemies, Immigrant. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Dagger Of Shadows, Male Tabaxi Warrior 7
Medium (5'3") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)16 (+3) 11 (+0)6 (-2)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 10
Languages Common, Gnome, Orc, Celestial
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +6

Possessions: Just what you see.


Social Check DCs


Mardnab Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her hair, while still mostly auburn, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: Calm and collected, she is a well trained Marshal. She enjoys reading and quiet.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has drifted from career to career and currently works as a Marshal.

Motivation: She'd like to take her coworkers down a peg; and to share knowledge with the world

Ideals: Logical, Gifted. Bonds: Attractive, Job, Mentor. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Mardnab Timbers, Female Gnome Monk 7
Small (3'0") Gnome, True Neutral (CR 7)
Armor Class 10
Hit Points 59 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 19 (+4)16 (+3) 14 (+2)9 (-1)
Skills Stealth +2, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Sylvan, Giant
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Norton, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and dresses in collared shirts and wears a proper scarf over her head. With bright golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is mildly Human supremacist, though she does not identify as such. She takes great joy in being the best Stableman in town.

History: Matilda hails from a village terrorized by illithids. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To be a Barrister again; and she'd like to take her coworkers down a peg

Flaws: Ugly, Racist. Bonds: Job, Enemies, Immigrant. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Matilda Norton, Female Human Paladin 8
Medium (4'8") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1400 gp.


Social Check DCs


Hugh Kimberley, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a brown vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is unkempt and raggedy. His eyes are hazel.

Personality: Aggressive, abrasive, and angry, Hugh embodies much of what other species detest in the Humans. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Tailor, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Hugh Kimberley, Male Human Druid 10
Medium (5'0") Human, True Neutral (CR 10)
Armor Class 9
Hit Points 79 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 18 (+4)8 (-1) 12 (+1)11 (+0)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1900 gp. A delicate silver chain set with a tourmaline (70 gp). Silver chalice with lapis lazuli gems (40 gp). Jeweled anklet (3000 gp). Silver chalice with lapis lazuli gems (40 gp). Brass mug with jade inlays (200 gp).


Social Check DCs

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