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NPC Generator

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Advanced [show]


Oren Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with grey pants. His auburn hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He enjoys reading and quiet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Ugly, Disease, Insomniac. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Oren Whispermouse, Male Halfling Rogue 4
Small (3'4") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tree Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears professional attire. Her fur, while still mostly brown, has prominent grey streaks. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of western immigrants she idolized her father. When money was particularly tight she was walking through alleys when she overheard a Ploughman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Optimist. Bonds: Attractive, Religious, Immigrant, Poor. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Tree Treat, Female Tabaxi Monk 2
Medium (4'11") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Acrobatics +2, History +5
Senses Passive Perception 10
Languages Common, Abyssal, Infernal, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +5

Possessions: 1400 sp.


Social Check DCs


Two Llamas Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and carries hammers. He has wavy yellow fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He exudes charisma. He is a tour de force of persuasion. Animals are drawn to him, and he is able to talk to them.

History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Attractive, Criminal record. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Two Llamas Of Ivory, Male Tabaxi Barbarian 6
Medium (6'1") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 44 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 9 (-1)8 (-1)
Skills Insight +2, Nature +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Fiery yellow corundum (1400 gp).


Social Check DCs


Lance Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He is an epitome of beauty. His brown hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves painting and to teach people painting more than just about anything. He is lazy and tries to find solutions quickly.

History: Born in the south to a Carpenter, Lance learned a great deal about his father's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has never given up on his painting dream.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Artistic. Flaws: Lazy. Bonds: Attractive, Job, Criminal record. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Lance Berevan, Male Half-Elf Ranger 5
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Burgell Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries warhammers. His golden hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.

History: Burgell was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's looking for his big break; and obtaining odd cultural halfling artifacts is his passion

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Adventurer. Occupation: Farmer

Voice: Switch between two voices

Attributes [hide]

Burgell Gobblefirn, Male Gnome Paladin 14
Small (3'8") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 160 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)16 (+3) 9 (-1)12 (+1)
Skills Insight +4, Intimidation +6
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Ignan, Auran
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: Blue sapphire (1000 gp). Malachite (13 gp). Star rose quartz (30 gp). Blue quartz (13 gp). Eye agate (13 gp). Emerald (1000 gp). Rhodochrosite (13 gp). Deep green spinel (130 gp). Emerald (1000 gp). Blue quartz (13 gp). Brown-green garnet (130 gp). 1 Medium magic item.


Social Check DCs


Odo Hayden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His head has been shaved. His eyes, though not visible through his cowl, are violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small island village. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels threatened by others; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Fearful, PTSD. Bonds: Family, Nature. Occupation: Laborer

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Hayden, Male Human Warlock 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)8 (-1) 12 (+1)6 (-2)
Skills Animal Handling +3, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Brown-green garnet (130 gp). 3 Alchemist’s fire.


Social Check DCs


Valorean Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. He keeps his silver crest in a pixie cut. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Locksmith business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Some 9 years later his spouse died after the birth of his son. Heartbroken, Valorean never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To get a good night's sleep; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Job, In love. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Valorean Skaarzborroosh, Male Dragonborn Rogue 17
Medium (6'1") Dragonborn, True Neutral (CR 17)
Armor Class 11
Hit Points 106 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Medicine +8, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1

Possessions: 11000 gp. Gold and topaz bottle stopper cork (1700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled anklet (3000 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (180 gp). Gold music box (3000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (2300 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A delicate silver chain set with a tourmaline (100 gp). Fire opal pendant on a fine gold chain (2300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).


Social Check DCs


Drogo Ansley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a long, grey cloak. His chestnut hair is smooth and relatively long. He has blue eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He struck the Cartwright job and began his own company from there.

Motivation: He feels that his past leaves him morally obligated to help; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Disciplined. Flaws: Forgetful. Bonds: Criminal record, Job, Enemies. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Ansley, Male Human Sorcerer 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 10 pp.


Social Check DCs


Anne Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She usually wears her red robe and has her hand crossbow always slung over her shoulder. Her auburn hair is heavily combed to the left. Her green eyes are slightly larger than normal.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Shoemaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her brother's freedom.

Motivation: Find a way to reverse the transformation of her brother.

Bonds: Guardian, Family, Poor. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anne Underfoot, Female Halfling Adept 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: Obsidian (10 gp).


Social Check DCs

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