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NPC Generator

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Advanced [show]


Ownka Quinton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black armored body suit, with a simple white line shooting up and back down, and she perpetually has her axe ready. Her hair is blonde and curly. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is frequently practicing swordplay.

History: Ownka was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ownka fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Joker. Bonds: Attractive, Military. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Ownka Quinton, Female Half-Orc Warrior 6
Medium (6'4") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 13 (+1)9 (-1)
Skills Medicine +4, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Elven, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: Deep blue spinel (700 gp). Malachite (8 gp). 1 Minor magic item.


Social Check DCs


Godfrey Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a long red beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Godfrey Kitchur, Male Human Wizard 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Tharivol Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many brown ritualistic tattoos. He wears a yellow cloak and cross-gartered brown stockings. He wears a colorful flower in his silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tharivol grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tharivol. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Joker, Justice. Flaws: Insomniac. Bonds: Attractive, Criminal record. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Tharivol Harper, Male Half-Elf Fighter 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Druidic, Aquan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Huru Langston, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing colorful clothing, dressed as a Scribe. She has shaved her head bald. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Gifted from a young age, Huru studied abroad. When money was particularly tight she was walking through alleys when she overheard a Scribe hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has recently gotten a pet goose that steals things from people.

Motivation: To unite with her brother; and a rival would like her out of the picture

Ideals: Optimist, Gifted. Bonds: Attractive, Criminal record, Poor, Family. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Huru Langston, Female Half-Orc Bard 4
Medium (6'5") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 9 (-1)10 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. Blue star sapphire (1100 gp). 1 Minor magic item.


Social Check DCs


Nurkara Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a lot of dark rich colors, with gold accents. Her blonde hair is lengthy and is close to two feet long. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is business-like. She takes instructions and follows them to the letter. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: The child of southern immigrants she idolized her father. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and a rival would like her out of the picture

Ideals: Professionalism, Justice. Bonds: Attractive, Criminal record, Immigrant. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Nurkara Goldfinder, Female Dwarf Adept 11
Medium (3'10") Dwarf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 79 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 19 (+4)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lamlis Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on his right hand. His hair is always cut to a buzz. His thin eyebrows rest above his beady amber eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is an amazing painter.

History: He comes from a rich northern family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lamlis took refuge in the old dungeon and found the beat up sai and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: In love, Rich, Nature. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lamlis Fasharash, Male Elf Druid 2
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 180 gp.


Social Check DCs


Gynk Bradly, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case. Her hair is golden, silky, and of moderate length. She has gleaming, smiling green eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her father raised her in a mountain cabin. In her youth she was a Junk Dealer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gynk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with her old friends; and obtaining odd cultural elven artifacts is her passion

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Nature, Adventurer. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Gynk Bradly, Female Half-Orc Sorcerer 3
Medium (5'6") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)10 (+0) 9 (-1)9 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shamil Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor, and sports empty pouches on her belt. Her hair is short and blonde. This gray eyed southerner is not easily forgotten.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to loving parents in a slum to the south. She worked as a nervous Scribe and found it very stressful. She tends to her Scribe job now, and dutifully fulfills any obligations she has.

Motivation: To reunite with her old friends; and to be a fisher again

Flaws: Insane. Bonds: Enemies, Adventurer, Poor, Job. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Shamil Leffery, Female Gnome Cleric 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 14 (+2)11 (+0) 10 (+0)5 (-3)
Skills Arcana +2, Persuasion -1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Iolite (70 gp).


Social Check DCs


Marastyr Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears grey painted combat armor at almost all times. Her hair is greying and her face has many wrinkles. She has a tattooed face.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Marastyr studied abroad. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Logical, Gifted. Bonds: Attractive, Criminal record. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Marastyr Hammerstone, Female Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1000 cp.


Social Check DCs

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