Prosperine Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, she is an attractive figure. She is typically in her Actor uniform. Her hair is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is almost excessively polite to everyone, even when angry. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Like her father and her brother before her, after school she went straight into learning to become a Actor. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Actor and was forced into it by her family; and wants to raise her children well
Flaws: Shy. Bonds: Job, Attractive, Family, Religious. Occupation: Actor
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 56 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 1400 gp. 1 Minor magic item.
Geoffrey Washington, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He believes the world needs to unite to get rid of goblins once and for all.
History: Born to a Stableman, his mother struggled to pay the bills. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many goblins want him driven away; and someone believes him a fraud
Flaws: Insane. Bonds: Attractive, Enemies, Poor, Nature. Occupation: Mercenary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Thieves’ tools.
Furrele Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears suspenders and black workpants. Her shirt is pastel, and she wears a heavy black leather apron most of the time. She is muscular with a powerful set of arms. Her long scarlet crest is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.
Personality: She is irascible and easily irritated. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: She got into the Dyer business at a young age. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's also a talented Tanner, but doesn't like to broadcast it.
Motivation: She's repulsed by the PC; and her religion dominates her actions
Flaws: Antagonistic, Racist. Bonds: Job, Religious. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 49 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Terran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 500 gp. Gold and topaz bottle stopper cork (1100 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.
Sariel Hill, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. She sports chestnut long hair. Her fierce violet eyes like to dwell on things.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her job bores her to no end. She has decided to make it more interesting.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Adventurer, Criminal record, Religious, Enemies. Occupation: Knight
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 69 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (1000 gp). Cloth of gold vestments (80 gp). Gold cup set with emeralds (7000 gp). A necklace of small pink pearls (6000 gp). 1 Minor magic item.
Pennie Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears suspenders and red workpants. Her shirt is tan, and she wears a heavy red leather apron most of the time. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Pennie and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Insomniac, Antagonistic, Forgetful. Bonds: Military. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Wrenn Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and black robe with the hood down, and he perpetually has his pickaxe ready. His broad hat is riddled with cuts and holes. His hazel eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. Further he is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He got away from his former life and has fallen to alcoholism.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Fighting, Disciplined. Flaws: Ugly, Addict. Bonds: Religious. Occupation: Ploughman
Voice: Jamaican accent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 48 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +2
Possessions: 13000 sp. Silver pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thradal Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Server. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born into a rich family. A gifted student he started as a Guard, but he got bored and became a Server. Days after completing his studies, news broke out that his hometown was attacked by goblins. Thradal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Retire the richest man in the east; and he desires power and/or immortality
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer, Rich, Enemies. Occupation: Server
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 10000 cp. Amber (70 gp).
Tim Cason, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears bulky brown painted plate armor. His long white hair reaches down to his waist. He has amber eyes.
Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Flattery will make him almost putty in your hands.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Crown-heir
Voice: French accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 48 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2000 gp. Golden pearl (160 gp). Sard (80 gp). Hematite (7 gp). Eye agate (7 gp). White pearl (160 gp).
Dain Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. He has a very tight haircut. He has gray eyes and a brown hat with a grey feather.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Cartwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.
Motivation: He feels threatened by others; and to reunite with his absent father
Flaws: Ugly, Sensitive, Fearful. Bonds: Poor, Military, Family. Occupation: Fisher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 86 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 19 (+4) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 1200 gp.
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