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NPC Generator

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Advanced [show]


Thodris Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey tunic with brown highlights, and long blue pants that bunch up around her shoes. She wears her silver hair down. Her blue eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, she prefers to meditate than take action. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She is the product a well kept family trust fund and as such has never really known need. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to open a new tavern; and regain custody of her son

Ideals: Disciplined. Bonds: Family, Rich, Adventurer, Job. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Thodris Graybeard, Female Dwarf Druid 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)7 (-2) 9 (-1)12 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp.


Social Check DCs


Bertram Byron, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, and his gloved hand is found clutching a lance. His auburn hair is matted, messy, and big. His eyes are a pleasant amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Ugly, Antagonistic, Disease, Fearful. Bonds: Military. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Bertram Byron, Male Human Adept 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 12 (+1)5 (-3)
Skills Acrobatics +4, Performance -1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 6000 cp.


Social Check DCs


Vanuath Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. His red hair is smooth and relatively long. His eyes, though not visible through his cowl, are violet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.

History: Born in the north his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and regain custody of his son

Ideals: Gifted. Bonds: Job, Poor, Religious, Family. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Vanuath Berevan, Male Half-Elf Aristocrat 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Blue quartz (11 gp). Azurite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Driindar Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a weathered and beat up set of banded mail beneath an oversized green coat. Her scarlet crest, when down, is lengthy. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Flattery will make her almost putty in your hands.

History: Born to a Merchant, her father struggled to pay the bills. Through the years after Driindar was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Driindar's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Driindar and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and her relatives are trying to arrange a marriage

Flaws: Shy, Selfish, Antagonistic. Bonds: Poor. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Driindar Hshhsstoroth, Female Dragonborn Barbarian 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 27 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)13 (+1) 11 (+0)18 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 240 gp.


Social Check DCs


Rolf Langley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large grey mantle and cape that has been intricately interwoven into his white robe. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Disciplined, Gifted. Bonds: Military. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Rolf Langley, Male Human Adept 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)18 (+4) 14 (+2)18 (+4)
Skills Nature +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Druidic, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp.


Social Check DCs


Shamash Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy white crest. His eyes, though not visible through his cowl, are gold.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of western immigrants he idolized his mother. He worked as a nervous Assassin and found it very stressful. He has drifted from career to career and currently works as a Assassin.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Entrepeneur, Optimist, Fighting. Bonds: Immigrant, Job. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Shamash Umbyrphrael, Male Dragonborn Rogue 14
Medium (6'7") Dragonborn, Neutral Good (CR 14)
Armor Class 12
Hit Points 74 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)17 (+3) 10 (+0)9 (-1)
Skills Investigation +8
Senses Passive Perception 10
Languages Common, Gnoll, Draconic, Sylvan
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 1100 pp. Emerald (900 gp). Carnelian (50 gp). Aquamarine (1400 gp). Coral (60 gp). Rich purple corundum (900 gp). Eye agate (6 gp). Smoky quartz (50 gp). Blue quartz (6 gp). Black star sapphire (900 gp). Black star sapphire (900 gp). Rock crystal (50 gp). Black opal (900 gp). Fire opal (900 gp). Deep green spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He sports black clothing, slightly heavier than average wear. His deerstalker hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Donaar grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Bookbinder

Voice: Sore throat, cough

Attributes [hide]

Donaar Daardendrian, Male Dragonborn Fighter 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 10 (+0)18 (+4)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Nedda Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her red boots flare out at the collars. Her hair is greying and her face has many wrinkles. Her eyes are green.

Personality: A skeptical and narcissistic woman, Nedda's first love is herself. Her second love is also herself. She is lazy and tries to find solutions quickly.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dyer arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She now owns her own business.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Impeccable. Flaws: Lazy, Insane. Bonds: Rich, Job. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Nedda Smoothhands, Female Halfling Wizard 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 11 (+0)18 (+4)
Skills Deception +7, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: Solid gold idol (900 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she dresses in brown turtlenecks beneath a tan coat with green slacks. Her top hat is riddled with cuts and holes. Her eyes are copper.

Personality: She is a hateful person. She taunts others and blames them for her problems. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born a particularly ugly child, much to the horror of her parents. She moved out east to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Drifting Wind, Female Tabaxi Sorcerer 5
Medium (5'5") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 15 (+2)18 (+4)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 2000 sp. Star rose quartz (50 gp). Eye agate (4 gp). Citrine (50 gp).


Social Check DCs

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