Valanthe Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a yellow top hat and yellow clothes. She has a long auburn ponytail with little hanging trinkets. She has a tattooed face.
Personality: She will rave to anyone who will listen. She believes the world needs to unite to get rid of dire rats once and for all.
History: Born to a pair of adventurers, Valanthe grew up listening to her father's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Valanthe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Valanthe. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Many dire rats want her driven away; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Insane, Greedy. Bonds: Enemies, Adventurer, Criminal record. Occupation: Brewer
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilbert Dmitriyev, Male Half-Elf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze. He has a moderate pudge and is not very fit. His chestnut hair is lengthy. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: Money/treasure; and he is unsatisfied with his job
Ideals: Logical. Flaws: Insane. Bonds: Rich, Attractive, Job. Occupation: Jeweler
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 98 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
Possessions: 5000 gp. Obsidian (7 gp). Alexandrite (1100 gp). Blue star sapphire (500 gp). Golden pearl (150 gp). Onyx (40 gp). Red garnet (150 gp). Blue quartz (7 gp). Aquamarine (1100 gp). Freshwater pearl (7 gp). Freshwater pearl (7 gp). Deep blue spinel (1100 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Iolite (40 gp). Iolite (40 gp).
Damien Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears suspenders and red workpants. His shirt is black, and he wears a heavy red leather apron most of the time. His hair is always cut to a buzz. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Damien lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Damien managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He has decided he is irredeemable; and wants his loneliness to end
Bonds: Attractive, Criminal record, Family, Rich, Has a crush. Occupation: Courier
Voice: Hissing voice
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 250 gp.
Flame Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his beige fur in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born at the edge of vast forest. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their son. He worked as a Soapmaker, and he later adopted a second son.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Ideals: Athletic. Flaws: Insane, Racist. Bonds: Nature, Family. Occupation: Soapmaker
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 sp. Jet (130 gp). Moonstone (60 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item.
Oriff Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her blonde hair, when down, is lengthy. Her eyes are gray and she is always smoking a pipe.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Oriff was born with her father's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Baker.
Motivation: Further expansion of business; and she is greedy
Ideals: Optimist, Gifted. Bonds: Rich, Attractive, Job. Occupation: Baker
Voice: Posh accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Dariff Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is slicked back into a classic pompadour. She wears an eyepatch.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born in a small island village. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She seems to be bored by most things; and she is unsatisfied with her job
Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Sailor
Voice: Draws out vowels
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Infernal, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Tourmaline (150 gp). White pearl (150 gp). 1 Healer’s kit. 1 Crowbar.
Torz Ryland, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white shirt with thin red vertical stripes and tan pants. His skin is fair and his fingers are delicate and long. His white hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.
Personality: He acts crazy and hedonistic. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His father raised him in a mountain cabin. A gifted student he started as a Spice Merchant, but he got bored and became a Ruler. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To unite with his sister; and he is unsatisfied with his job
Flaws: Hedonist. Bonds: Attractive, Family, Nature, Job. Occupation: Ruler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 4 (-3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. 2 Antitoxin. 3 Tanglefoot bags. 3 Tanglefoot bags.
Kite Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear flannel. His fur is orange, silky, and of moderate length. His eyes, though not visible through his cowl, are yellow.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Kite lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To unite with his brother.
Ideals: Athletic, Disciplined. Bonds: Attractive, Rich, Family. Occupation: Servant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item.
Whurdred Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a fine chain shirt which she covers with brown colored cloaks and clothing. She is muscular with a powerful set of arms. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her thin eyebrows rest above her beady brown eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: When she was but 8 years old her parents immigrated from the south. In her 16th year, her parents were killed by a goblins raid, leaving Whurdred alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Ruler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 9)
Armor Class 13
Hit Points 29 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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