Heskan Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an entirely green suit with pastel socks and a vest with buckled shoes, and carries tridents. His bronze crest is kept up in a ponytail inside a small hat. He tend to wears goggles to shield his eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He was granted arcane powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Gifted, Logical. Flaws: Hedonist. Occupation: Unemployed
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
Possessions: Rock crystal (70 gp). 1 Masterwork manacles.
Creega Willoughby, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a simple white robe with yellow stripes complete with hood. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.
Personality: Creega is depressed about a lot of things. She tends to be a nihilist. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east; and she wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Military, Religious. Occupation: Bowyer
Voice: Italian accent
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 380 gp. 1 Chain shirt.
Jacoba Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a long golden ponytail with little hanging trinkets. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Jacoba was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Joker. Flaws: Insane, Secretive. Bonds: Attractive. Occupation: Ploughman
Voice: Uses sign language
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 44 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Ur-Dag Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail, and carries flails. His hair, while still mostly black, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He misses his home and complains about the freezing weather, even in summer.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage
Ideals: Fighting. Bonds: Attractive, Immigrant, Mentor, Family. Occupation: Performer
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 80 gp. Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).
Gunter Zhanini, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a flail on his belt, and he perpetually has his flail ready. His hair is white and very short. He has violet eyes.
Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: When he was but 5 years old his parents immigrated from the east. There was a wharf not far from home where he often wandered off to fish. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Immigrant, Nature. Occupation: Bather
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Banded agate (12 gp). Pink pearl (40 gp). 1 Masterwork Common Melee.
Balimaar Carlton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. He carries with him a set of ceremonial daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his silver hair up. His eyes are gray and he is always smoking a pipe.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He seems to be bored by most things.
Ideals: Fighting, Gifted. Flaws: Depressed, Mundane. Bonds: Rich. Occupation: Locksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 6 (-2) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Gadreel Dread, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is renowned for her bright green dresses and hats. Her clothes are grease stained in places. Her black hair is lengthy. Her face is scarred and worn.
Personality: Her tongue was cut out and she uses sign language. A true patriot, Gadreel would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: The child of a Mercenary, who enjoyed hunting, Gadreel was taken on many hunting expeditions. A few years later when the east was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants nothing more than to rejoin the army
Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Military, Nature. Occupation: Hunter
Voice: Booming voice
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran, Goblin, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Amber (40 gp).
Ronk Crawford, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He has a long brown beard with little hanging trinkets. His eyes are likewise gray.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Ronk lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north.
Ideals: Athletic, Optimist, Philantrophist, Entrepeneur. Bonds: Family. Occupation: Bookbinder
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 74 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 18 (+4) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +6 / 2d8+3, Grapple +5
Possessions: 1200 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item.
Delre Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She carries with her a set of rapiers on her belt, each one with a opal on the hilt. Her black hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: Calm and collected, she is a well trained Cook. She misses her home and complains about the freezing weather, even in summer.
History: Delre lived on a farm with her mother, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Immigrant, Family. Occupation: Cook
Voice: Aggressive tone
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 370 gp.
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