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NPC Generator

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Advanced [show]


Efferil Othronus, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a long blonde beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He misses his home and complains about the freezing weather, even in summer.

History: He was born to loving parents in a slum to the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and wishes to resurrect an old love

Ideals: Impeccable. Bonds: Poor, Immigrant, In love. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Efferil Othronus, Male Elf Ranger 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)9 (-1) 8 (-1)13 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Luthra Welber, Female Gnome [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. She is bald on top and has large blonde tufts of hair around her ears. Her eyes are violet and she is always smoking a pipe.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While studying, she fell in love. They married and had a daughter. She was granted arcane powers by her dying brother.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, In love. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Luthra Welber, Female Gnome Warrior 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Harvest In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman typically wears a sleeveless long coat of deep pastel leather and dull violet iron scale mail. She is muscular with a powerful set of arms. Her red fur, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Ideals: Impeccable. Flaws: Shy. Bonds: Religious, Adventurer. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Harvest In the Morning, Female Tabaxi Warrior 15
Medium (5'11") Tabaxi, Chaotic Good (CR 15)
Armor Class 13
Hit Points 67 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +7, Intimidation +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3

Possessions: 7000 gp. White opal (1600 gp). Blue sapphire (1600 gp). Emerald (1600 gp). Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Chrysoberyl (70 gp). Alexandrite (1600 gp). Aquamarine (1600 gp). Red garnet (70 gp). Deep green spinel (70 gp).


Social Check DCs


Hupe Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears many layers of old clothing at all times. His white hair is smooth and relatively long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He misses his home and complains about the freezing weather, even in summer.

History: Hupe was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. His arcane abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant, Adventurer. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Hupe Swiftwhistle, Male Halfling Wizard 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)7 (-2) 8 (-1)13 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Gubrash Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears rags and sports a simple walking cane. His chestnut hair is matted, messy, and big. He has gleaming, smiling green eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great joy in being the best Fortune-teller in town.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Bricklayer, but he got bored and became a Fortune-teller. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is unsatisfied with his job; and he is a bit of a kleptomaniac

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Gubrash Abram, Male Half-Orc Fighter 1
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 12 (+1)5 (-3) 17 (+3)6 (-2)
Skills Acrobatics +5, Nature -1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 160 gp. Silver comb with moonstones (100 gp).


Social Check DCs


Halander Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear white pants and tee shirts. His hair is white and curly. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Halander was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 11th year, his parents were killed by a dire rats raid, leaving Halander alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Fearful. Bonds: Poor, Enemies, Criminal record. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Halander Underfoot, Male Halfling Commoner 9
Small (3'3") Halfling, True Neutral (CR 9)
Armor Class 14
Hit Points 33 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Persuasion +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1900 gp. Gold music box (4000 gp). Solid gold idol (400 gp). Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Dariff Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female prefers to wear grey clothing when she does not wear armor. She is tall, broad shouldered and powerfully built. Her brown hair is kept up in a ponytail inside a broad hat. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Dariff isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved out west to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Impeccable, Gifted. Bonds: Attractive, Criminal record. Occupation: Performer

Voice: Rolls R's

Attributes [hide]

Dariff Glanhig, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 29 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)4 (-3) 8 (-1)10 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 370 gp. Golden pearl (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Spring Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze. His brown fur is knotted and matted. His copper eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the east. Spring abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends; and he is greedy

Ideals: Fighting. Flaws: Hedonist. Bonds: Rich, Immigrant, Adventurer. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Spring Mist, Male Tabaxi Warrior 1
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 14 (+2)10 (+0)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 150 gp. Rose (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Enidda Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her trident. She has styled her chestnut hair well, parting it to the right. Her eyes are a pleasant brown.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. Around other people she will do her best to conceal her emotions and appear jolly.

History: Enidda lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her sister's freedom.

Motivation: Doesn't want to be a Fletcher and was forced into it by her family; and to unite with her sister

Ideals: Justice. Flaws: Shy. Bonds: Family. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Enidda Daergel, Female Gnome Aristocrat 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)11 (+0) 13 (+1)7 (-2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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