Vanchu Graeme, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a slight overbite and is overall scrawny. Her auburn hair is braided into rings. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born into a rich family. At a young age her mother died while driving off some drow. Her father being the stubborn sort decided to stay and helped train her in club use. Days after completing her studies, news broke out that her hometown was attacked by drow. Vanchu was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: She is greedy.
Ideals: Optimist, Fighting. Bonds: Rich, Enemies. Occupation: Scribe
Voice: High pitched and raspy
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 30 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 2000 gp. Azurite (15 gp). Aquamarine (1500 gp). Star rose quartz (70 gp). Brown-green garnet (120 gp). Golden yellow topaz (1500 gp).
Immeral Starks, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his bastard sword. His brown hair is still thick. He has gleaming, smiling brown eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He got into the Baker business at a young age. A gifted student he started as a Barrister, but he got bored and became a Baker. He tends to his Baker job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Baker
Voice: Spits words with contempt
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 60 pp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).
Dynamic Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She wears a top hat to hide her balding. She has several tiny opal earrings on each ear.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She comes from a rich southern family. She moved from fad to fad and when she turned 15 she discovered writing. She has achieved small success as a Spice Merchant.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Ideals: Logical, Artistic. Bonds: Rich, Job, Adventurer. Occupation: Spice Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 58 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 2000 gp. Smoky quartz (80 gp). Star ruby (700 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloak Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His brown fur is still thick. His eyes are yellow and catlike.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Half-Orc people.
Ideals: Optimist. Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +6 / 2d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Golden yellow topaz (800 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seven Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears many layers of old clothing at all times. Her brown fur is unkempt and raggedy. She wears crescent spectacles with a black brim.
Personality: She speaks before she thinks and is too direct. A true patriot, Seven would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in a small village she learned the ways of the warrior from her father. Seven abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Military, Adventurer. Occupation: Slave Trader
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 15)
Armor Class 13
Hit Points 93 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +6
Possessions: 1200 pp.
Kansif Birkenhead, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her black boots flare out at the collars. Her auburn hair is singed and shortened. She has a dull look in her brown eyes.
Personality: She is very quiet and rarely speaks above a whisper. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a Doctor, her mother struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kansif fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy, Impulsive. Bonds: Poor. Occupation: Masseuse
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 pp. Obsidian (7 gp). Obsidian (7 gp). 1 Masterwork Common Ranged Weapon.
Ildrex Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his silver crest up. His red unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Dyer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Logical, Fighting. Flaws: Disease. Bonds: Poor. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wrenn Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a long, tan cloak. His hair is white and very short. He has violet eyes and a tan hat with a brown feather.
Personality: His tongue was cut out and he uses sign language. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: Born in a small village he learned the ways of the warrior from his father. Cursed with a spirit at a very young age, Wrenn has worked very hard to control his curse. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home
Ideals: Fighting. Flaws: Disease, Racist. Bonds: Immigrant, Guardian. Occupation: Glassblower
Voice: Voice breaks
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 5 (-3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 400 sp.
Herleva Beverly, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair is greasy and uncared for. Her eyes, though not visible through her cowl, are blue.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not trust anyone and sleeps with one eye open.
History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and marry her sister to traveling adventurers
Ideals: Joker, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
