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NPC Generator

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Advanced [show]


Bolhild Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a grey collared shirt and tan skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her whole body is exceptionally muscular. She has black hair. Her eyes are green.

Personality: She likes to make people angry or surprised. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born at the edge of vast island. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying sister.

Motivation: She is content; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Bolhild Fallack, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp. 1 Masterwork Common Melee.


Social Check DCs


Ovina Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a grey armored body suit, with a simple black line shooting up and back down, and is pretty ugly. She has no hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She comes from a rich northern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Ovina and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Ovina Morigak, Female Dwarf Rogue 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)6 (-2) 14 (+2)11 (+0)
Skills Arcana +0, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 gp.


Social Check DCs


Thamuz Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. His white hair is kept up in a ponytail inside a broad hat. He has gleaming, smiling black eyes.

Personality: His tongue was cut out and he uses sign language. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Crown-heir, but he was a colossal failure. He now owns his own business.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Nature, Job. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Thamuz Instinct, Male Tiefling Cleric 6
Medium (5'3") Tiefling, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 700 gp. Alexandrite (1300 gp). Moonstone (30 gp). Black pearl (1300 gp).


Social Check DCs


Artin Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown cloak and cross-gartered pastel stockings. She carries with her a set of shortbows, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her white hair is lengthy. She wears crescent spectacles with a black brim.

Personality: She can speak with the recently deceased. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Artin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. There was a wharf not far from home where she often wandered off to fish. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom

Ideals: Fighting, Gifted. Bonds: Military, Poor, Nature. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Artin Thrahak, Female Dwarf Aristocrat 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 81 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Celestial, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. White opal (1500 gp). Jasper (50 gp). Amethyst (60 gp). Peridot (50 gp). Red-brown spinel (60 gp). Blue quartz (4 gp). Jade (60 gp). Black pearl (200 gp). Aquamarine (200 gp). Alexandrite (200 gp).


Social Check DCs


Morg Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Morg reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved.

Ideals: Entrepeneur. Flaws: Ugly, Shy, Selfish. Bonds: Military. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Morg Sydney, Male Half-Orc Rogue 17
Medium (6'6") Half-Orc, True Neutral (CR 17)
Armor Class 11
Hit Points 115 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 13 (+1)15 (+2)
Skills Insight +7, Religion +8
Senses Passive Perception 11
Languages Common, Orc, Draconic, Giant
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1

Possessions: 3000 gp. Fiery yellow corundum (1600 gp). Alexandrite (1000 gp). Fire opal (1600 gp). Blue sapphire (1600 gp). Carnelian (30 gp). Banded agate (4 gp). Azurite (4 gp). Blue star sapphire (1600 gp). Brown-green garnet (50 gp). Tiger eye turquoise (4 gp). Carnelian (30 gp). Deep blue spinel (1000 gp). Jet (50 gp). Moonstone (30 gp). Moss agate (4 gp). Freshwater pearl (4 gp). Golden yellow topaz (1000 gp). Rose (30 gp). Star rose quartz (30 gp). Zircon (30 gp). Blue sapphire (1600 gp). Peridot (30 gp). Carnelian (30 gp). Amethyst (50 gp). Pink pearl (50 gp). Aquamarine (1000 gp).


Social Check DCs


Barbena Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Spice Merchant does. She is portly but not overly obese. She keeps her black hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is very quiet and rarely speaks above a whisper. She is obsessed with her god.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and her religion dominates her actions

Flaws: Insomniac, Shy, Mundane. Bonds: Job, Religious. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Barbena Frostbeard, Female Dwarf Monk 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 9 (-1)7 (-2)
Skills Intimidation +0, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Aquan, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Dagger Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has a penchant for wearing a ring with an oversized opal on her left hand. She has done her best to style her gray fur to look like a famous performer. Her yellow eyes dart from person to person to random spaces in the air.

Personality: She snorts whenever she laughs or is feeling confident. A true patriot, Dagger would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a pair of adventurers, Dagger grew up listening to her mother's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She struck the Shoemaker job and began her own company from there.

Motivation: To settle down with her crush; and to reunite with her old friends

Bonds: Rich, Military, Adventurer, Job, Has a crush. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Dagger Thundercloud, Female Tabaxi Fighter 8
Medium (5'5") Tabaxi, Neutral Good (CR 8)
Armor Class 9
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1200 gp. Iolite (30 gp). Eye agate (8 gp). Golden yellow topaz (1100 gp). Blue quartz (8 gp). Smoky quartz (30 gp).


Social Check DCs


Suhnae Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large yellow jacket. He has a small bristly mustache and wavy blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He dislikes all the random violence that takes place in the west. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Interpreter business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Suhnae took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He then took over the family business and is one of the better Interpreter for hire.

Motivation: He'd like to take his coworkers down a peg; and he feels kind of lost in life

Ideals: Athletic, Pacifist. Flaws: Depressed. Bonds: Family, Job, Nature. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Suhnae Iranapha, Male Half-Elf Sorcerer 5
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Intimidation +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnome
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 6000 sp.


Social Check DCs


Don Huxley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his axe ready. He has shaved his head bald. His blue eyes have a joyful gleam in them most of the time.

Personality: Don wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Priest in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Assassin mother left him crippled. He has taken up work as a Priest and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Disciplined. Flaws: Disease, PTSD. Bonds: Rich, Job. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Don Huxley, Male Human Fighter 9
Medium (5'9") Human, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 62 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 800 gp. Rock crystal (60 gp). Peridot (60 gp). Black star sapphire (900 gp). Rose (60 gp). Emerald (900 gp). Smoky quartz (60 gp). Red spinel (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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