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NPC Generator

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Advanced [show]


Flame Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large brown jacket. He wears a feathered hat to hide his balding. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He believes the world needs to unite to get rid of orcs once and for all.

History: The child of northern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge.

Flaws: Selfish. Bonds: Enemies, Immigrant, Attractive. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Flame Of Ale, Male Tabaxi Expert 10
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 33 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 9 (-1)11 (+0) 11 (+0)16 (+3)
Skills Intimidation +7, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 8000 sp. Gold and topaz bottle stopper cork (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp).


Social Check DCs


Isabella Kitchur, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her blonde hair down. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born into a rich family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Military, Rich. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Isabella Kitchur, Female Human Commoner 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. Rock crystal (80 gp).


Social Check DCs


Cloud Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with small hat. His beige fur is long and unkept. His eyes are likewise yellow.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants a kiss; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly. Bonds: Debt, Job, Has a crush. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Cloud Grass, Male Tabaxi Expert 10
Medium (5'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Athletics +6, Performance +6
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6

Possessions: 700 gp.


Social Check DCs


Zanna Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue coat over a red low-cut shirt, and a top hat upon her head. She has a slight overbite and is overall scrawny. With bright golden hair. Her green eyes have a joyful gleam in them most of the time.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with a lost civilization.

History: She was born on a small isolated farm. She found a children's book about a Gnome Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She wants revenge against drow; and she desires power and/or immortality

Ideals: Passionate. Flaws: Secretive. Bonds: Adventurer, Nature, Enemies. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Zanna Musgraben, Female Gnome Paladin 5
Small (3'1") Gnome, Chaotic Good (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 19 (+4)14 (+2) 11 (+0)8 (-1)
Skills History +5, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Black pearl (500 gp).


Social Check DCs


Morkral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a grey poncho over his likewise colored trousers and shirt. His silver hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Terse. Bonds: Attractive, Immigrant. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Morkral Battlehammer, Male Dwarf Monk 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 17 (+3)14 (+2)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nordak Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. He has moderate length black hair. He tend to wears goggles to shield his eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He also hits on women, regardless of circumstances.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: A deep hatred of illithids; and wants his loneliness to end

Ideals: Fighting. Bonds: Enemies, Has a crush, Military, Criminal record. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Nordak Brawnanvil, Male Dwarf Rogue 12
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 74 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)9 (-1) 15 (+2)15 (+2)
Skills Perception +6, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Pink pearl (70 gp). Iolite (80 gp). Sardonyx (80 gp). Red spinel (70 gp).


Social Check DCs


Damakos Honor, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His small hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to end his boredom

Ideals: Athletic. Flaws: Ugly, Impulsive, Mundane. Bonds: Guardian. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Damakos Honor, Male Tiefling Ranger 8
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)17 (+3) 11 (+0)13 (+1)
Skills Performance +4, Stealth +5
Senses Passive Perception 10
Languages Common, Draconic, Goblin, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barfa Cason, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a white suit, tan shirt, and white tie. His auburn hair is lengthy. He has several tiny emerald earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: He was born several months after his father was called into army service. He found a children's book about a Half-Orc Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Passionate, Persistence. Bonds: Rich, Military, Adventurer. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Barfa Cason, Male Half-Orc Barbarian 17
Medium (5'5") Half-Orc, Chaotic Good (CR 17)
Armor Class 13
Hit Points 156 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills History +8, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Dwarven, Elven
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3

Possessions: 8000 gp. Zircon (70 gp). Citrine (70 gp). Blue star sapphire (800 gp). Eye agate (4 gp). Golden yellow topaz (200 gp). Black pearl (200 gp). Alexandrite (200 gp). Sard (70 gp). Jasper (70 gp). Clear bright green emerald (4000 gp). Alexandrite (200 gp). Aquamarine (200 gp). Golden pearl (150 gp). Blue quartz (4 gp). Moss agate (4 gp). Deep blue spinel (200 gp). Red garnet (150 gp). Rhodochrosite (4 gp). Chrysoberyl (150 gp). Peridot (70 gp). Brown-green garnet (150 gp). Obsidian (4 gp). Golden yellow topaz (200 gp). Golden yellow topaz (200 gp). Freshwater pearl (4 gp). 1 Medium magic item.


Social Check DCs


Spring Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is well dressed, constantly wearing a brown suit, green shirt, and grey tie. Her beige fur is matted, messy, and big. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to make people angry or surprised. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born several months after her mother was called into army service. When Spring reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Spring Prim Posies, Female Tabaxi Rogue 10
Medium (5'10") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Intimidation +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1100 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). A small bag of saffron. (60 gp). Carved bone or ivory statuette (60 gp). Solid gold idol (400 gp).


Social Check DCs

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