Pûg Browning, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is matted, messy, and big. His green eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Pûg will drive conversation. He would rather hide behind his crafts than deal with other people.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy; and seeks redemption
Ideals: Extrovert, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Doctor
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 5 (-3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 30000 cp. Deep green spinel (90 gp). White pearl (90 gp). 1 Minor magic item. 1 Minor magic item.
Riardon Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his long red hair kept up in a rat tail. His fierce hazel eyes like to dwell on things.
Personality: He exudes charisma. He is a tour de force of persuasion. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Riardon was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He ran away from his former home and has been making his living as a Interpreter for the past few years.
Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Job, Religious. Occupation: Interpreter
Voice: Spanish accent
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 7)
Armor Class 14
Hit Points 24 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 120 pp. 1 Minor magic item.
Beloril Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He prefers to wear flannel. He has a hunchback. His golden hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.
History: Beloril lived on a farm with his mother, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Family, Criminal record. Occupation: Adventurer
Voice: Sleepy voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 58 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 2000 gp. Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp).
Bucklal Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair has been sun bleached extensively. His green eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: He seems to be bored by most things; and he is greedy
Ideals: Logical. Flaws: Mundane. Bonds: Rich, Slave. Occupation: Layabout
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Infernal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. Silver ewer (90 gp). Silver ewer (90 gp).
Cory Nibley, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears grey painted combat armor at almost all times. His golden hair is singed and shortened. He wears a mask on his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Entrepeneur. Flaws: Ugly, Depressed, Impulsive. Occupation: Cartwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp. Deep green spinel (160 gp). 1 Masterwork Common Ranged Weapon.
Wella Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair, when down, is lengthy. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the north to a Spice Merchant, Wella learned a great deal about her mother's area of expertise. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To get a good night's sleep; and expand her business
Flaws: Insomniac. Bonds: Attractive, Job, Religious, Adventurer. Occupation: Spice Merchant
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 5 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 5 (-3) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple +5
Possessions: 900 gp. Golden circlet with four aquamarines (2000 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Minor magic item.
Reddlepop Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with blue colored cloaks and clothing. She is portly but not overly obese. She wears a wide-brimmed hat to hide her balding. Her face is covered beneath a completely black helmet.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is lazy, self-centered, vain, and jealous.
History: Reddlepop hails from a village terrorized by giants. She was an apprentice working in her mother's forge. She has drifted from career to career and currently works as a Gardener.
Motivation: Wishes to resurrect an old love; and revenge
Flaws: Sensitive, Selfish. Bonds: Enemies, Job, In love. Occupation: Gardener
Voice: Smoker's lung
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 43 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 20 (+5) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
Possessions: Just what you see.
Havilar Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a fine chain shirt which she covers with black colored cloaks and clothing. Her crest, while still mostly copper, has prominent grey streaks. This gold eyed easterner is not easily forgotten.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: A powerful necromancer made her what she is. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting dire rats, the young Havilar began to lead the lost caravan. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She wants revenge against dire rats; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Mentor. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 14
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 60 pp. 1 Minor magic item.
Veit Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright auburn hair and a scraggly beard. His amber eyes are slightly larger than normal.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Baker for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world; and he has decided he is irredeemable
Ideals: Joker, Gifted, Impeccable. Bonds: Rich, Criminal record, Job. Occupation: Baker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 400 gp. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!