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NPC Generator

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Advanced [show]


River Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a robe, a symbol of strength around his neck, and a sword on his belt. His cinnamon fur is knotted and matted. He has a dull look in his copper eyes.

Personality: River is depressed about a lot of things. He tends to be a nihilist. He is lazy and tries to find solutions quickly.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Depressed, Lazy. Bonds: Attractive. Occupation: Priest

Voice: Speaks fast with a slight lisp

Attributes [hide]

River Of Clay, Male Tabaxi Barbarian 7
Medium (5'2") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 51 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3

Possessions: 600 gp. Moonstone (30 gp).


Social Check DCs


Oriel Copeland, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She is wearing colorful clothing, dressed as a Dyer. Her auburn hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born in the east, but her parents moved at a very young age to the north. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Farmer they were divorced and she won custody of their son. She worked as a Dyer, and she later adopted a second son.

Motivation: Doesn't want to be a Dyer and was forced into it by her family; and marry her brother to traveling adventurers

Flaws: Shy. Bonds: Criminal record, Immigrant, Family. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Oriel Copeland, Female Human Expert 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)12 (+1) 14 (+2)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Amethyst (150 gp). Chrysoberyl (150 gp). Blue quartz (6 gp). Obsidian (6 gp). 1 Minor magic item.


Social Check DCs


Thea Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a red tunic with brown highlights, and long grey pants that bunch up around her shoes. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Thea will drive conversation. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To share knowledge with the world; and wants to raise her children well

Ideals: Extrovert, Logical. Flaws: Ugly, Secretive, Insane. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Thea Wildheart, Female Halfling Druid 4
Small (3'0") Halfling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: Just what you see.


Social Check DCs


Bucklal Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a white and green handkerchief worn on his right side. His black hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of southern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Immigrant, Military, Religious. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Bucklal Fastfoot, Male Halfling Sorcerer 14
Small (3'1") Halfling, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 79 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)17 (+3) 18 (+4)11 (+0)
Skills Medicine +9, Sleight of Hand +8
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Giant, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666653

Possessions: 4000 gp. Alexandrite (500 gp). Fiery yellow corundum (1100 gp). Moonstone (20 gp). Tourmaline (50 gp). Emerald (1100 gp). Rhodochrosite (6 gp). Freshwater pearl (6 gp). Rich purple corundum (1100 gp). Deep blue spinel (500 gp). Chrysoberyl (50 gp). Violet garnet (500 gp). Malachite (6 gp). Red garnet (50 gp). Red garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her fur, while still mostly black, has prominent grey streaks. Her green eyes are passionate and lively.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a ruthless business woman, a trait she acquired from her father.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the north.

Ideals: Entrepeneur, Gifted, Logical. Flaws: Depressed. Bonds: Attractive. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Tree Of Shadows, Female Tabaxi Druid 5
Medium (4'11") Tabaxi, True Neutral (CR 5)
Armor Class 9
Hit Points 6 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 5 (-3)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 20000 cp. Gold and topaz bottle stopper cork (1000 gp). Jeweled anklet (1000 gp).


Social Check DCs


Emerald Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. He has moderate length white fur. His skin is flawless and his copper eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: To unite with his brother; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Military, Family. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Emerald Of Wine, Male Tabaxi Druid 6
Medium (6'3") Tabaxi, Neutral Good (CR 6)
Armor Class 9
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp. Sardonyx (70 gp). Coral (140 gp). Golden yellow topaz (200 gp).


Social Check DCs


Silvo Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a slaver, Silvo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Insomniac, Impulsive. Bonds: Mentor, Criminal record. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Silvo Glenfellow, Male Halfling Ranger 11
Small (3'4") Halfling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 62 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Performance +6, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 2400 gp.


Social Check DCs


Sarah Murphy, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'5" and wears silk and lounges about seductively. She wears her chestnut hair down. She wears round tiny glasses practically rammed into her face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. In her 13th year, her parents were killed by a drow raid, leaving Sarah alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge; and she is currently in port desperately looking for someone to get her out

Ideals: Optimist. Bonds: Attractive, Rich, Enemies, Slave. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Sarah Murphy, Female Half-Elf Sorcerer 5
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Deception +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 30000 cp. Obsidian (8 gp). Hematite (8 gp). Fiery yellow corundum (1500 gp). 1 Chain shirt. 1 Banded mail.


Social Check DCs


Delg Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His wide-brimmed hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are brown.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has worked as a Apothecary like his father before him.

Motivation: He is unsatisfied with his job; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Religious, Rich. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Delg Battlehammer, Male Dwarf Aristocrat 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 80 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)8 (-1) 14 (+2)14 (+2)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Black pearl (200 gp). White pearl (40 gp).


Social Check DCs

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