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NPC Generator

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Advanced [show]


Rûkdûg Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'1". He wears light armors faded through time and improper care, and his gloved hand is found clutching a sickle. His hair, while still mostly white, has prominent grey streaks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. During his travels, Rûkdûg and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rûkdûg discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Rûkdûg fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Impulsive, Disease. Bonds: Adventurer, Mentor. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Rûkdûg Gresham, Male Half-Orc Druid 2
Medium (6'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 8 (-1)5 (-3)
Skills Athletics +4, Investigation +3
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp.


Social Check DCs


Norkruuth Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. He has done his best to style his black crest to look like a famous performer. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and wants to raise his children well

Bonds: Attractive, Immigrant, Adventurer, Family, Religious. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Norkruuth Delmirev, Male Dragonborn Cleric 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)10 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 2000 sp.


Social Check DCs


Einkil Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses well, typically a more casual-formal manner. His hair is long and red with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His amber eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a Tanner, his mother struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he has decided he is irredeemable

Flaws: Insane. Bonds: Attractive, Poor, Criminal record. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Einkil Strakeln, Male Dwarf Cleric 8
Medium (4'2") Dwarf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 40 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)16 (+3) 9 (-1)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Infernal, Aquan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Silver pearl (160 gp). Freshwater pearl (7 gp). Aquamarine (900 gp).


Social Check DCs


Bimpnottin Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is wavy and long. Her eyes are green and she is always smoking a pipe.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of northern immigrants she idolized her mother. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: To pay off her debts; and she has comitted a past crime that haunts her to this day

Ideals: Passionate. Bonds: Rich, Immigrant, Criminal record, Debt. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

Bimpnottin Scheppen, Female Gnome Sorcerer 12
Small (3'6") Gnome, Lawful Evil (CR 12)
Armor Class 12
Hit Points 54 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Arcana +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 1000 gp. Banded agate (8 gp). Fire opal (1600 gp). Deep green spinel (80 gp). Malachite (8 gp).


Social Check DCs


Griselda Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears bulky yellow painted plate armor. Her hair is auburn, silky, and of moderate length. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: When she was but 3 years old her parents immigrated from the west. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was granted martial powers by her dying sister.

Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, In love, Immigrant. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Griselda Selevarun, Female Half-Elf Commoner 5
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Uraim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. His hair is blonde and curly. He tend to wears goggles to shield his eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He uses money and sex appeal to get what he needs; and many orcs want him driven away

Ideals: Gifted. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Uraim Eversharp, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp. 1 Holy water.


Social Check DCs


Edge Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears light armors faded through time and improper care. Her black fur is singed and shortened. Her hazel eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born a particularly ugly child, much to the horror of her parents. She found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Shy. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Edge Of Ivory, Female Tabaxi Wizard 1
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 8 (-1)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 gp.


Social Check DCs


Millicent Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and is pretty ugly. Her hair is auburn and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has had some formal painting training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To end her boredom; and she has money and likes to spend it

Ideals: Optimist, Artistic. Flaws: Ugly, Mundane. Bonds: Rich, In love. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Millicent Iranapha, Female Half-Elf Commoner 2
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)7 (-2) 15 (+2)16 (+3)
Skills History +0, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 5000 cp. Eye agate (14 gp). Black pearl (600 gp). Zircon (30 gp).


Social Check DCs


Mormo Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His long silver hair is drawn into a two foot long braid. His black eyes lackadaisically let the world flow into them.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small forest village. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Passionate, Persistence. Flaws: Impulsive. Bonds: Poor, Nature, Enemies. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Mormo Temperance, Male Tiefling Aristocrat 8
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1300 gp. Smoky quartz (20 gp). Alexandrite (1400 gp). 1 Minor magic item.


Social Check DCs

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