Joan Tyndall, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. Her hair is chestnut and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not trust anyone and sleeps with one eye open.
History: She was born in the south, but her parents moved at a very young age to the east. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and to get a good night's sleep
Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Immigrant, Rich. Occupation: Guard
Voice: Italian accent
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 7)
Armor Class 10
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 200 gp.
Damaia Covert, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She keeps her long dark red hair kept up in a rat tail. Her white eyes are passionate and lively.
Personality: She snorts whenever she laughs or is feeling confident. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted martial powers by her dying brother.
Motivation: She'd like to take her coworkers down a peg; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Debt. Occupation: Armorer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Dayereth Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing, and he perpetually has his bow ready. He has done his best to style his blonde hair to look like a famous performer. He has a tattooed face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses divination through singing.
History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Religious, Slave. Occupation: Barkeep
Voice: Jamaican accent
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 94 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 1000 gp. Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item.
Rael Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He is tall, broad shouldered and powerfully built. His long white hair reaches down to his waist. He has green eyes.
Personality: He dislikes all the random violence that takes place in the north. He would rather hide behind his crafts than deal with other people.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Pacifist, Artistic. Flaws: Shy. Bonds: Rich, Family. Occupation: Baker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. Iolite (70 gp). Silver pearl (130 gp). Golden yellow topaz (500 gp). 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.
Thomas Holton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple brown robe with violet stripes complete with hood. His chestnut hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Fletcher. He has a small toy that he constantly fidgets with.
History: Thomas was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: To be a Architect again; and marry his brother to traveling adventurers
Flaws: Addict, Racist. Bonds: Job, Family. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 8 (-1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 200 gp.
Aerdeth Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. He wears his red hair down. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.
History: He was born to loving parents in a slum to the east. His father was a soldier and died while he was still young. Aerdeth was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Adventurer. Occupation: Performer
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 200 gp. Rock crystal (40 gp). Fire opal (600 gp). 1 Everburning torch. 4 Smokesticks. 1 Alchemist’s fire.
Yvonne Harlan, Female Human [Permalink]
Personal [hide]
Description: She stands about 6'0" and prefers to wear flannel. Her left hand appears badly burned and disfigured. She has no hair. Her blue eyes peer out from beneath her broad grey hat.
Personality: She is a Locksmith first and foremost. She believes firmly that knowledge should be universal. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and she is unsatisfied with her job
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Locksmith
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Aquan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp.
Drusilia Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She wears blue leather gloves, a blue jacket, and tight pants. Her chestnut hair is wavy and long. She is very pretty but has cold, dead eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her religion dominates her actions.
Ideals: Optimist. Flaws: Shy, Insane. Bonds: Attractive, Religious. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Abyssal, Ignan, Celestial
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1100 gp. Jasper (50 gp). Chalcedony (50 gp). 1 Minor magic item.
Vepar Clever, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is generally shirtless and showing off her tattooed chest. She wears a wide-brimmed hat to cover her moderate length red hair. She has gleaming, smiling black eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. A true patriot, Vepar would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Vepar hails from a village terrorized by illithids. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Revenge.
Bonds: Attractive, Military, Enemies, Rich. Occupation: Unemployed
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
