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NPC Generator

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Advanced [show]


Tricking Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She is generally well dressed albeit a few years behind the times. Her fur, while still mostly brown, has prominent grey streaks. Her amber eyes dart from person to person.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She feeds upon the attention of others.

History: Gifted from a young age, Tricking studied abroad. After coming to the age of reason, Tricking took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Someone believes her a fraud; and expand her business

Ideals: Impeccable, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Tricking Wind, Female Tabaxi Barbarian 7
Medium (4'8") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 66 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)9 (-1) 6 (-2)13 (+1)
Skills Investigation +2, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorilla Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears blue leather gloves, a blue jacket, and tight pants. Her skin is also unnaturally pale. Her white hair is matted, messy, and big. Her eyes are likewise gray.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She takes great joy in being the best Masseuse in town.

History: She was born to loving parents in a slum to the south. Her mother was a mechanic, and taught her how to fix just about anything. She inherited the family business which she has now maintained for 15 years.

Motivation: To be a Ruler again.

Ideals: Passionate, Persistence. Flaws: Ugly. Bonds: Job, Poor. Occupation: Masseuse

Voice: Dark and ominous

Attributes [hide]

Lorilla Quillsharpener, Female Gnome Rogue 10
Small (3'2") Gnome, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 51 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agnes Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears an entirely yellow suit with black socks and a vest with buckled shoes. She wears her hair in dreadlocks. Her eyes are violet.

Personality: She speaks before she thinks and is too direct. Animals are drawn to her, and she is able to talk to them.

History: Sold as a small child to a brothel owner, Agnes was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She then took over the family business and is one of the better Hunter for hire.

Motivation: To be a Barrister again; and retire the richest woman in the south

Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Mentor, Job. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Agnes Mori, Female Half-Elf Ranger 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'10", this woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her long cinnamon fur is drawn into a two foot long braid. Her hazel eyes are passionate and lively.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Pelt was born with her father's beautiful face. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: Further expansion of business; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Emotional, Shy. Bonds: Attractive, Criminal record, Job. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Pelt In Shadow, Female Tabaxi Rogue 3
Medium (5'10") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2200 sp. 1 Half-Plate.


Social Check DCs


Nora Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'9" and wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her right hand appears badly burned and disfigured. Her hair is black, silky, and of moderate length. Her skin is flawless and her green eyes scan people very quickly.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Nora was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Her relatives are trying to arrange a marriage; and she feels kind of lost in life

Flaws: Selfish, Secretive. Bonds: Poor, Attractive. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Nora Brushgather, Female Halfling Cleric 5
Small (2'9") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 400 gp. Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nelkin Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and tan robe with the hood down, and carries shortspears. He has shaved his head bald. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Nelkin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A powerful wizard made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Nelkin Tallfellow, Male Halfling Fighter 4
Small (3'2") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Auran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 sp. Coral (120 gp). Pink pearl (120 gp). Tourmaline (120 gp). 1 Minor magic item.


Social Check DCs


Williamina Graeme, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has styled her brown hair well, parting it to the left. Her eyes are a pleasant violet.

Personality: Williamina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in a small village she learned the ways of the warrior from her father. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Williamina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise her children well; and she's attracted to the pc

Ideals: Impeccable, Fighting. Bonds: Attractive, Has a crush, Family. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Williamina Graeme, Female Human Bard 11
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 40 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)14 (+2) 7 (-2)13 (+1)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 1100 gp.


Social Check DCs


Emeny Palomarez, Female Human [Permalink]

Personal [hide]

Description: She stands about 6'1" and wears a brown tunic with black highlights, and long white pants that bunch up around her shoes. Her left leg appears badly burned and disfigured. Her black hair is heavily combed to the left. She has gleaming, smiling green eyes.

Personality: She dislikes all the random violence that takes place in the north. Animals are drawn to her, and she is able to talk to them.

History: She comes from a rich northern family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Sailor and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Pacifist, Gifted. Bonds: Rich, Adventurer, Family. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Emeny Palomarez, Female Human Cleric 9
Medium (6'1") Human, Lawful Evil (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Deception +3, Stealth +5
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1000 gp. Peridot (40 gp). Hematite (4 gp). Moss agate (4 gp). Amethyst (40 gp). Star ruby (1600 gp). Chrysoberyl (40 gp). Onyx (40 gp). White pearl (40 gp).


Social Check DCs


Cloak In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears just a pastel suit. Her white fur is slicked back into a classic pompadour. Her amber eyes are slightly larger than normal.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She enjoys reading and quiet.

History: The child of western immigrants she idolized her father. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cloak took refuge in the ruined castle and found the beat up scimitar and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Logical. Flaws: Mundane. Bonds: Immigrant, Nature, Job. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Cloak In Woods, Female Tabaxi Warrior 4
Medium (4'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Silver pearl (150 gp).


Social Check DCs

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