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NPC Generator

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Advanced [show]


Eberk Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this eastern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is cut jaggedly and amateurishly. His hazel eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Eberk grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to protect his home

Ideals: Athletic, Opinionated. Bonds: Immigrant, Adventurer, Job, Guardian. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Eberk Orcfoe, Male Dwarf Fighter 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Goblin, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 400 gp. Tiger eye turquoise (5 gp). Amethyst (110 gp). White pearl (110 gp). 1 Chain shirt.


Social Check DCs


Ellyjoybell Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, tan, dusty cloak. She carries with her a set of swords, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her hair is cut close to her head. Her gray eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in a small forest village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She became a Body Guard soon after.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Fighting, Opinionated. Flaws: Depressed, Insomniac. Bonds: Nature, Job. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Ellyjoybell Tarkelby, Female Gnome Ranger 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)16 (+3) 16 (+3)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Druidic, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bardryn Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she dresses in grey turtlenecks beneath a black coat with grey slacks. Her silver hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bardryn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bardryn. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Bardryn Silveraxe, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 13 (+1)8 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp. Moss agate (4 gp). Deep green spinel (150 gp). Chrysoberyl (150 gp).


Social Check DCs


Ernest Denholm, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears brown painted combat armor at almost all times. His hair is long and white with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Ernest hails from a village terrorized by goblins. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Optimist. Flaws: Terse. Bonds: Attractive, Enemies. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Ernest Denholm, Male Human Sorcerer 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)12 (+1) 17 (+3)13 (+1)
Skills Athletics +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 400 gp. Black pearl (800 gp). Obsidian (4 gp).


Social Check DCs


Sumnes Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses well, typically a more casual-formal manner. She wears a Stetson hat to cover her moderate length chestnut hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is mildly Elf supremacist, though she does not identify as such. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Religious, Enemies. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Sumnes Xiloscient, Female Elf Sorcerer 12
Medium (5'0") Elf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 60 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)16 (+3) 17 (+3)16 (+3)
Skills Athletics +5, Investigation +7
Senses Passive Perception 13
Languages Common, Elven, Ignan, Celestial, Goblin
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666653

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Percival Leighton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a grey costume with the symbols of luck on his torso. His white hair is greasy and uncared for. He has several tiny topaz earrings on each ear.

Personality: Overbrimming with self-confidence, Percival isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his sister before him, after school he went straight into learning to become a Ploughman. He now owns his own business.

Motivation: Further expansion of business; and expand his business

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Rich, Job. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Percival Leighton, Male Human Wizard 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)7 (-2) 17 (+3)14 (+2)
Skills Arcana +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp.


Social Check DCs


Willow Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female dresses well, typically a more casual-formal manner. She is tall, broad shouldered and powerfully built. Her red hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She feeds upon the attention of others.

History: She got into the Ruler business at a young age. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She ran away from her former home and has been making her living as a Ruler for the past few years.

Motivation: To be a Sailor again; and meet up once more with her childhood friend

Flaws: Shy. Bonds: Attractive, Job, Family, Adventurer. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Willow Swiftwhistle, Female Halfling Ranger 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp. 1 Thunderstones.


Social Check DCs


Naal Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his club. He wears a colorful flower in his auburn hair. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Joker. Bonds: Poor, Attractive, Religious. Occupation: Barber

Voice: French accent

Attributes [hide]

Naal Rothenel, Male Elf Fighter 7
Medium (4'11") Elf, Neutral Good (CR 7)
Armor Class 11
Hit Points 68 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 4 (-3)14 (+2)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 7
Languages Common, Elven, Orc, Aquan, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 800 gp. Aquamarine (1500 gp).


Social Check DCs


Kipper Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tan tunic with blue highlights, and long pastel pants that bunch up around his shoes. He has shaved his head bald. His eyes are green and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Flattery will make him almost putty in your hands.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his brother before him, after school he went straight into learning to become a Miner. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Ugly, Greedy, Selfish. Bonds: Slave, Job. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Kipper Silverthread, Male Gnome Cleric 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 13 (+1)15 (+2) 14 (+2)17 (+3)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Terran, Druidic
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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