Nalaed Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Sporting a white mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Nalaed speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a very good compulsive liar and kleptomaniac.
History: She was born several months after her mother was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nalaed fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting, Athletic, Impeccable. Bonds: Criminal record, Military. Occupation: Animal Trainer
Voice: Whispers
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 5 (-3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 70 gp. Golden yellow topaz (200 gp). 1 Masterwork Common Ranged Weapon.
Nazdûg Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a auburn handlebar mustache and slicked back auburn hair. His gray eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Glassblower profession.
History: Gifted from a young age, Nazdûg studied abroad. He moved from fad to fad and when he turned 15 he discovered music. He tends to his Mayor job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Joker, Gifted, Artistic. Bonds: Job. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 300 gp. Rock crystal (60 gp). White opal (1200 gp). Banded agate (14 gp). Obsidian (14 gp).
Dondon Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is red and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is an amazing painter.
History: He was born on a small isolated farm. Dondon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.
Motivation: He wants revenge against illithids; and money/treasure
Ideals: Gifted. Bonds: Rich, Attractive, Enemies, Nature. Occupation: Crown-heir
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 17 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 200 gp.
Gerbo Turen, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and carries crossbows. He keeps his silver hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: The child of a Banker, who enjoyed hunting, Gerbo was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerbo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Guardian, Nature. Occupation: Beggar
Voice: Excited and jittery
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp. 1 Healer’s kit.
Meena Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her chestnut hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her 11th year, her parents were killed by a dire rats raid, leaving Meena alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and wants to work out more often
Ideals: Athletic, Passionate. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Courier
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 15 (+2) | 19 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Gnoll, Undercommon, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Blue quartz (16 gp). Violet garnet (400 gp).
Kâka Kimberly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely black suit with pastel socks and a vest with buckled shoes. He has shaved his head bald. His eyes are hazel and beady.
Personality: He loves telling others what to do and how they should feel about things. He is able to make almost anything out of random pieces of junk.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is a bit of a kleptomaniac.
Ideals: Opinionated, Gifted. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Masseuse
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 33 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 16 (+3) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. Zircon (70 gp). Deep green spinel (150 gp). 1 Darkwood Shield.
Morg Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a simple black robe with green stripes complete with hood. He has a hunchback. He keeps his long golden hair kept up in a rat tail. His face is scarred and worn.
Personality: He likes to make people angry or surprised. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Morg and his spouse have recently divorced.
Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Religious, Mentor. Occupation: Sellsword
Voice: Slurs words
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 26 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 9 (-1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
Possessions: 300 gp. Chrysoprase (80 gp). Pink pearl (150 gp).
Morgran Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His hair is long and red with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. He has blue eyes and a grey hat with a blue feather.
Personality: He is overprotective of those who hire his services. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Cleric school at a young age so that he could practice his druidic talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to protect his home
Ideals: Gifted. Flaws: Hedonist, Greedy. Bonds: Guardian, Slave. Occupation: Sculptor
Voice: Eastern European accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 340 gp.
Shax Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears light armors faded through time and improper care. Her silver hair is long and unkept. Her ears are large.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She does not trust anyone and sleeps with one eye open.
History: Shax was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. Due to her spouse's obsession with being a Shipwright they were divorced and she won custody of their son. She worked as a Slave Trader, and she later adopted a second son.
Motivation: To get a good night's sleep.
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Slave Trader
Voice: Booming voice
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 10)
Armor Class 9
Hit Points 53 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 280 pp.
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Their contribution stands as a beacon of hope for all adventurers!
