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NPC Generator

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Advanced [show]


Tree Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'7", this man wears a brown costume with the symbols of the four houses of cards on his torso. He wears a colorful flower in his white fur. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a very good compulsive liar and kleptomaniac.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to have a good time and be beloved; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Healer

Voice: American accent

Attributes [hide]

Tree Grass, Male Tabaxi Ranger 3
Medium (6'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)11 (+0) 5 (-3)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Lance Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of nunchakus on his belt, each one with a aquamarine on the hilt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He is able to fit into much smaller and tighter spaces than normal.

History: He was born several months after his mother was called into army service. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Military, Enemies. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Lance Brinker, Male Half-Elf Warrior 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Beloril Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses in grey turtlenecks beneath a black coat with brown slacks. He has no hair. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He believes the world needs to unite to get rid of brigands once and for all.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by brigands. Beloril was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud; and to find somewhere to settle down

Ideals: Athletic, Justice. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Beloril Strakeln, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1 Climber’s kit.


Social Check DCs


Gillyd Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her long brown hair reaches down to her waist. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She married young, but lost her spouse to drow. She has drifted from career to career and currently works as a Beggar.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and balancing her hectic life and new beggar responsibilities is difficult

Flaws: Depressed, Mundane. Bonds: Attractive, Job, Enemies. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Gillyd Ungart, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Gomory Secret, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'11". She is dressed in earthy colors with a black and tan handkerchief worn on her left side, and her gloved hand is found clutching a kukri. She has done her best to style her white hair to look like a famous performer. Her thin eyebrows rest above her beady black eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Gomory studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Interpreter. She struck the Interpreter job and began her own company from there.

Motivation: To get a good night's sleep; and she is content

Ideals: Gifted. Flaws: Ugly, Mundane, Selfish, Insomniac. Bonds: Job. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Gomory Secret, Female Tiefling Expert 2
Medium (5'11") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)16 (+3) 12 (+1)9 (-1)
Skills Performance +1, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Silgre Cooper, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a black vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her black boots flare out at the collars. Her black hair, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Weaver, but she got bored and became a Glassblower. She now owns her own business.

Motivation: She is unsatisfied with her job.

Ideals: Gifted, Fighting. Bonds: Attractive, Job, Poor. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Silgre Cooper, Female Half-Orc Fighter 7
Medium (5'10") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)7 (-2) 8 (-1)8 (-1)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Moss agate (8 gp). Star rose quartz (70 gp). Blue quartz (8 gp).


Social Check DCs


Smoking Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. His fur is short and brown. He has amber eyes and a brown hat with a tan feather.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Smoking hails from a village terrorized by illithids. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Dwarven people; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Enemies, Nature. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Smoking Of Spirit, Male Tabaxi Warrior 2
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 150 pp. 1 Half-Plate.


Social Check DCs


Kathra Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this southern woman is well dressed, but even with her fine clothing she looks run-down. She keeps her white hair in a pixie cut. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born on a small isolated farm. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting dire rats, the young Kathra began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes her a fraud; and a deep hatred of dire rats

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Enemies, Nature. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Kathra Hammerstone, Female Dwarf Barbarian 4
Medium (4'3") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 54 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 21 (+5)15 (+2) 17 (+3)9 (-1)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ar-Baruk Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. His golden hair is cut jaggedly and amateurishly. His eyes are a pleasant amber.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and doesn't want to be a slave trader and was forced into it by his family

Ideals: Gifted. Bonds: Attractive, Slave, Job, Family. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ar-Baruk Kensley, Male Half-Orc Sorcerer 7
Medium (6'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Celestial, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 50 pp. Red-brown spinel (110 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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