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NPC Generator

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Advanced [show]


Ellyjoybell Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear tan pants and tee shirts, and she perpetually has her glaive ready. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are violet and beady.

Personality: Ellyjoybell is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Extrovert. Flaws: Ugly, Secretive, Disease. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Ellyjoybell Waggletop, Female Gnome Warrior 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)9 (-1) 15 (+2)16 (+3)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 12
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hogar Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his chestnut hair down. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Hogar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east to a Actor, Hogar learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Job, Religious. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Hogar Graeme, Male Half-Orc Ranger 7
Medium (5'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oda Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a whip, but if one is not available she will default to her axe. She has auburn hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has always had a great fascination with Elven culture. She also is a firm believer in the womanly ideal.

History: Oda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Elven people; and to prove her worth to the world

Flaws: Ugly, Racist, Impulsive. Bonds: Poor. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Oda Fapplestamp, Female Gnome Fighter 4
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)10 (+0) 17 (+3)13 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30000 cp. Lapis lazuli (8 gp). Rock crystal (30 gp). Azurite (8 gp). Tourmaline (120 gp). 1 Half-Plate.


Social Check DCs


Kildrak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is long and unkept. He wears an eyepatch.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is harsh and unforgiving.

History: He comes from a rich eastern family. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Half-Elven people.

Flaws: Ugly, Racist, Antagonistic. Bonds: Adventurer, Rich. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Kildrak Bloodkith, Male Dwarf Monk 5
Medium (4'4") Dwarf, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 16 (+3)17 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. Silver comb with moonstones (600 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Grom Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a worn and beaten armor. His hair is short and white. He has brown eyes and a black hat with a grey feather.

Personality: Always inclined to offer people food he seems plenty friendly. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. After a long history of fighting, Grom and his spouse have recently divorced.

Motivation: Revenge; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Impulsive, Antagonistic. Bonds: Immigrant. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Grom Nash, Male Half-Orc Rogue 7
Medium (5'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)14 (+2) 16 (+3)9 (-1)
Skills History +5, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Gnome, Draconic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Greethen Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. His white crest is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Flaws: Shy, Disease. Bonds: Attractive, Military, Rich. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Greethen Hashphronyxadyn, Male Dragonborn Warlock 7
Medium (6'6") Dragonborn, True Neutral (CR 7)
Armor Class 9
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 17 (+3)13 (+1) 13 (+1)16 (+3)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 800 gp. Brown-green garnet (140 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his green robe. He has a slight overbite and is overall scrawny. His black hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He is a very good compulsive liar and kleptomaniac.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Insane, Shy, Disease, Insomniac. Bonds: Criminal record. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Boddynock Boondiggles, Male Gnome Cleric 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 17 (+3)16 (+3) 9 (-1)13 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Terran, Goblin
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Aquamarine (1200 gp).


Social Check DCs


Gunter Anderton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown tunic with red highlights, and long green pants that bunch up around his shoes. He has a very tight haircut. His eyes are gray.

Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 8 years old his parents immigrated from the north. His childhood dream was to be a Crown-heir, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Greedy. Bonds: Has a crush, Adventurer, Immigrant, Job. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Gunter Anderton, Male Human Adept 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)9 (-1) 15 (+2)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 80 gp.


Social Check DCs


Emerald In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses like a well dressed Assassin does. Her lavender fur is lengthy. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her job bores her to no end. She has decided to make it more interesting.

History: She is a Jackalwere in disguise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a Assassin soon after.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Flaws: Ugly, Emotional. Bonds: Job, Adventurer, Criminal record. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Emerald In the Morning, Female Tabaxi Paladin 2
Medium (4'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 60 gp.


Social Check DCs

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